Project Neon - possible neogeo shmup in the works

joeGPT

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Damn, I thought this was a new thread.
 

Neo Alec

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I've been pretty interested. Unfortunately like probably most of you, I missed out on the initial pre-order:
 

Neo Alec

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$450 is still quite a hefty price. Homebrew Neo Geo carts have only been going up lately.

Project Neon also looks like it's designed to use less memory, but not sure how much that matters for the price these days, with new PCB's from China and cheap memory.
 

Burning Fight!!

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$450 is still quite a hefty price. Homebrew Neo Geo carts have only been going up lately.

Project Neon also looks like it's designed to use less memory, but not sure how much that matters for the price these days, with new PCB's from China and cheap memory.
Let's be real here, I don't think the prices on Neo homebrews were ever a matter of manufacturing price, at least not for the stuff that came out post-2010 being generous. And hey, I don't blame them, there's not many other places where you can get $10000 for selling 20 copies of your indie game.
 

Neo Alec

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If you're selling a few hundred carts, there probably isn't a reasonable amount you could charge that would actually get you a decent return on your time investment creating a game. It has to be a labor of love. So I don't know how they come up with these prices. When you consider the $100 price difference between Standard and Collector's editions, then it's obvious you're paying a premium for this stuff.
 

gray117

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You're just making this to make a neo geo game. Even if you manufacture hype with carts and cart prices, but end up selling roms/mobile ports; that's still a legitimate part of releasing a game on this platform. Frankly it's just nice to see someone able to apparently see a project through. Feels like there's one guy behind it, and several people invovled in various capacities? It's entirely possible the only people making money could be those contracted to do work up to this point... with a dice roll that someone behind it basically only makes their money back +/- a bit if it actually sells...

If somehow they make 100k or something, good on them - in these post-nft-commentator-creator days if anyone gets some money it'd be nice if it's someone who actually made a game and gave people a thing.

From my perspective; it'll be more interesting to see if this is it for them, or if they fancy making another game.
 

Johnny16Bit

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Project Neon also looks like it's designed to use less memory, but not sure how much that matters for the price these days, with new PCB's from China and cheap memory.

I think you may just as well consider memory space doesn't matter indeed. :)
Unless maybe they have their own PCB design, but I wouldn't bet on it!
 

ysselcneogeo

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Let's be real here, I don't think the prices on Neo homebrews were ever a matter of manufacturing price, at least not for the stuff that came out post-2010 being generous. And hey, I don't blame them, there's not many other places where you can get $10000 for selling 20 copies of your indie game.
Yeah but $10,000 gross for a game you worked on it literally less than making minimum wage and yet im sure people will shit on the price saying the game isnt up to neo standard. Hell even when stuff is exceptional like ngdev team people complain about cost.
 

The Chief

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I still don’t understand going through all the trouble to create such a product and then only sell a handful of carts and cutting sales off when people still have money in hand. Taking a page out of the Supreme book perhaps? Whatever the reason it’s lame.
 

Neo Alec

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I still don’t understand going through all the trouble to create such a product and then only sell a handful of carts and cutting sales off when people still have money in hand. Taking a page out of the Supreme book perhaps? Whatever the reason it’s lame.
Are you talking about Project Neon? I inquired with them, and they said they're going to open more preorders.

I'm sure gauging demand and figuring out how many to produce is not easy.
 

The Chief

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Are you talking about Project Neon? I inquired with them, and they said they're going to open more preorders.

I'm sure gauging demand and figuring out how many to produce is not easy.
Yeah, I guess my issue is why shut orders off before it’s been released? If people keep preordering it helps with cash flow. It’s no different with NG Dev Team.
 

Burning Fight!!

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If you're selling a few hundred carts, there probably isn't a reasonable amount you could charge that would actually get you a decent return on your time investment creating a game. It has to be a labor of love. So I don't know how they come up with these prices. When you consider the $100 price difference between Standard and Collector's editions, then it's obvious you're paying a premium for this stuff.
Again I'm not against people making money with this stuff -- and there's a very clear engineering and production overhead with actual carts, especially post-covid which is not a joke to handle. The prices are within what's expected from the market and the collector's edition premium is a half full/half empty cup thing: you can definitely be mad at them for being cashgrabby with a collectard item, or you can be thankful they have a cheaper version vs. a more expensive one for some people to support them further. I'm definitely on the latter train of thought with Neo stuff even if I'm usually outpriced by it (the $150 cd thing is a whole other can of worms and I already said my piece in the other thread)
 

KGRAMR

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I remember learning about this Project several years ago, when i hear that it was inspired by the underrated Toaplan shooter Dogyuun. When is this coming out, may i ask?
 
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