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KGRAMR
B. Jenet's Firstmate
·
From
Venezuela
Joined
May 6, 2021
Last seen
Tuesday at 10:52 AM
Posts
407
Reaction score
317
Points
63
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KGRAMR
reacted to
Neo Alec's post
in the thread
SOVIETBORGS? - Yet another project spilling on NEOGEO?
with
Haha
.
FIrst the homebrewers wanted us to fight the krauts on the Neo Geo, now the Soviets? What's next, Vietnam? Oh, wait...
Tuesday at 10:51 AM
KGRAMR
reacted to
NeoSeeD's post
in the thread
SOVIETBORGS? - Yet another project spilling on NEOGEO?
with
Like
.
ZPF would be a good candidate if the gfx were retouched to take full advantage of the Neo. Some of the stages look great while others...
Tuesday at 10:51 AM
KGRAMR
replied to the thread
Truxton Extreme
.
Be thankful you now have multiple official and unofficial ways to play Truxton II today, since the only home port that game ever...
Monday at 1:59 PM
KGRAMR
replied to the thread
SOVIETBORGS? - Yet another project spilling on NEOGEO?
.
Out of all the recent Genesis homebrew releases, i honestly expected ZPF being ported to the Neo Geo, especially since Gryzor (the...
Monday at 1:57 PM
KGRAMR
replied to the thread
SOVIETBORGS? - Yet another project spilling on NEOGEO?
.
Funny enough, Sovietborgs is being made by a Spanish team XD
Monday at 1:52 PM
KGRAMR
reacted to
LoneSage's post
in the thread
SOVIETBORGS? - Yet another project spilling on NEOGEO?
with
Like
.
Ever since that Genesis game, Xeno Crisis, was ported to the Neo, it really opened the floodgates for any indie dev to make a game for...
Monday at 1:51 PM
KGRAMR
reacted to
NeoSeeD's post
in the thread
New NEOGEO project reveal revealing a premiere on YouTube soon!
with
Like
.
I'm a huge fan of Bad Dudes. Played it a ton on an actual cab after school back on its release, so a port that's as close to 1:1 as...
Jun 29, 2025
KGRAMR
reacted to
Johnny16Bit's post
in the thread
Copper Storm for the Neo Geo
with
Like
.
Sure, but what I mean is - I can't imagine anyone porting their own games from their 68k code. So CPU similarity hardly makes any...
Jun 27, 2025
KGRAMR
replied to the thread
Copper Storm for the Neo Geo
.
Well, in the sense that the M68K on the Jaguar reads the controller but some devs used it over the other chips to run the whole game...
Jun 24, 2025
KGRAMR
reacted to
Johnny16Bit's post
in the thread
Copper Storm for the Neo Geo
with
Like
.
There is absolutely no connection :)
Jun 24, 2025
KGRAMR
replied to the thread
Copper Storm for the Neo Geo
.
That's the curse for sharing the same CPU as the Mega Drive, Amiga, and Atari Jaguar funnily enough.
Jun 24, 2025
KGRAMR
replied to the thread
Copper Storm for the Neo Geo
.
Uhh... Thanks, i guess?
Jun 24, 2025
KGRAMR
reacted to
TheJiggler's post
in the thread
Copper Storm for the Neo Geo
with
keke
.
Guys neo geo games were cool because they were ported to worse systems, to have a shit game ported to the neo geo what the fuck.
Jun 24, 2025
KGRAMR
reacted to
NeoSeeD's post
in the thread
Copper Storm for the Neo Geo
with
Like
.
So far, Neofid has been both consistent in their releases and receptive to feedback. With that said, small studios usually struggle with...
Jun 24, 2025
KGRAMR
reacted to
NeoCverA's post
in the thread
Copper Storm for the Neo Geo
with
Like
.
Talk about the cart before the horse.
Jun 20, 2025
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