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- Jun 2, 2006
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you forgot micro transactionsYeah. I also think they should add a FPS mode and some RPG elements, would make a fighting game even more exciting.
you forgot micro transactionsYeah. I also think they should add a FPS mode and some RPG elements, would make a fighting game even more exciting.
Yeah. Get yer dragon punch for only $0.99.you forgot micro transactions
I think it was DOA6 where they not only charged for new costumes but once you changed costumes you also had to pay to change back.Yeah. Get yer dragon punch for only $0.99.
I think it was DOA6 where they not only charged for new costumes but once you changed costumes you also had to pay to change back.
As for this new MOTW or whatever it's going to be I expect they just mean an actual single player story line with cutscenes and maybe some side challenges. Not a radically new style single player mode like what SFVI seems to be trying to do.
I think SNK will stick to their current modus operandi.you forgot micro transactions
Didn't CapCom do that already with the way of the hado mode on that last SF2 switch game?Yeah. I also think they should add a FPS mode and some RPG elements, would make a fighting game even more exciting.
Of course it won't have the most defining element that made Fatal Fury the standout game it was.I hope it has line changing. For me that’s part of the FF DNA but I could see them pussying out of it and just having a single line
FF has a fixed route, you can't go where you want.
Got none. Just pretend its still 1983 and that the spectrum is actually good.Yeah, that's me. What's your excuse?
SpikeOut Battle Street (?) on og Xbox is awesome, would be nice if they'd continue the series.SpikeOut series of games come to mind. Not sandbox level of free-roaming of course, but not a side scroll either.
I’d love a new Spike or Slash Out game.
Same, it just adds to the game, it's not like any of the familiar gameplay elements will be scrapped in favor of it, always down for a more fleshed out story campaign besides the normal arcade ladder. Fatal Fury lore is great and an interactive South Town or Second South Town sounds great. If it actually becomes a thing, it'll most likely be like MK and if you don't care about it, plain skip it or don't play that part of the game.I don't really get this pushback against the idea of Fatal Fury having some single player content like it's a bad thing. An interactive Southtown you can wander around in sounds great to me.
Being able to dodge an attack in a fighting game is absurd and silly?Line changing was fun in ff2 for sure, but I always found it to be absurd and just plain silly
Line changing and line sway were just the forerunners to 3D fighting games allowing sidestepping and stuff. VF, Tekken, Soul Calibur, etc. Not really that silly. Especially when it worked really well like in RB2.Line changing was fun in ff2 for sure, but I always found it to be absurd and just plain silly
Line changing and line sway were just the forerunners to 3D fighting games allowing sidestepping and stuff. VF, Tekken, Soul Calibur, etc. Not really that silly. Especially when it worked really well like in RB2.
Because you have to lap it up wholesale? Fuck that.In this thread we find out who aren't really fans of Fatal Fury.
I haven't bought many new fighting games, but I almost feel obligated to buy it.