SeaWolf69 said:Shawn,
It looks like Raz may indeed be able to revive the fatalities!! What are you thoughts on this? Will you be able to offer unfixed SSVS carts still? I would rather go with Raz's fix than sending it back to Playmore.
Tiptonium said:ahhhhhh.... now I'm wondering if I should just keep the unfixed SS5S ... I have not shipped my copy yet.
Tiptonium said:What the hey! I made my decision... finally. I'm taking Playmore up on their offer to fix the SS5S I purchased. I mailed my US cart back to Neo-Geo.Com this morning. Please take good care of my cart... I look forward to having it returned to me some day soon.
BIG BEAR said:I really like SSV but it left alot to be desired in the way of 1player return value due to a poor AI and the lack of fatalities imo.
BIG BEAR said:Well SSVS may have better gameplay but some bright spots were eliminated,that being Sankuro,Yumeji,Poppy,jpn story mode and now to have a pull back and or altering of the lovely original fatalities found on MVS is a non release imo.
finngamer said:This is a bit of a surprise... I didn't think anyone would send it back.
YeldellGW said:Fatalities were in SSV, but since no vids were ever shown of them I guess no one flew off about their abscence as much as they did in SSVS.
finngamer said:This is a bit of a surprise... I didn't think anyone would send it back.
finngamer said:What are you talking about?
Fatalities weren't in SSV. At least, not in any visible from. That was acceptable. But beacuse the fatalities WERE in the MVS of SSVS, naturally it is a whole different story from the SSV's absent fatalities.
YeldellGW said:You already answered your own question.
Fatalities were in SSV but were never revealed until after the game was released (Thoses sheets with the beheaded and split opened characters are from SSV). It's the same situation here, except fatalities were in Special from the start. And many didn't find that acceptable. I won't even start on how many complained about the extras moves that didn't get used in KOF 96.
setsuna.lee said:here is a mod run of SSZSP back from snkp
thx to kurisutohu for the msg onf nfg forums (fr) http://www.neogeofans.com/leforum/showthread.php?s=&postid=220870#post220870
as you can see snkp use an old sticker to " mark" mod on the AES
about the censor issue they simply take out all member cruality like cut heads etc ..
and yes suija got his blood rain
finngamer said:I really don't follow you. How can you compare a decision to leave out the fatalities altogether from SSV, and the decision to censor the fatalities off at the last minute, causing bugs, from SSVS. And falsely advertising, I might add.
You honestly wonder why people "flew off about their absence" more in the case of SSVS? Isn't it obvious?
YeldellGW said:You're kidding right? One of the reasons SSV has been dubbed the worst game by purists is because fatalities were never used. And who said I was wondering why people got pissed about SSVS. I've read the topics and all. I've played plenty of SS games where fatalities weren't present and still got the same amount of enjoyment out of them. This isn't exactly the first time a game was censored for a home release. While the circumstances may have been different this time (Sure there were vids of the kill moves, and I'm sure those were of the arcade version.). Yeah, stuff got cut at the last minute, but it's not like this is the first time such things happened (Maybe for the Neo.).
YeldellGW said:While it's great that a recall's being done, I don't see myself getting excited just for some fixed bugs and kill moves I rarely used just for killing bosses. If I need the full arcade experience, I'll get the thing modded otherwise, it's just another game that isn't 100% accurate to it's arcade counterpart (Sure as hell not the 1st time that's happened, doubt it'll be the last.).
motoslave said:but the photo albums you linked up to in the French Neo forum clearly show Basara's fatality untouched. I would assume that would have been taken out?
k'_127 said:at which page did you find this pic. I can't find any in game pics. (unless you're referring to the page that has the original fatalities)
YeldellGW said:You already answered your own question.
Fatalities were in SSV but were never revealed until after the game was released (Thoses sheets with the beheaded and split opened characters are from SSV). It's the same situation here, except fatalities were in Special from the start. And many didn't find that acceptable. I won't even start on how many complained about the extras moves that didn't get used in KOF 96.