Favorite 80s shooters

wyo

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Flying Shark
Fire Shark
Slap Fight
Salamander
Gradius series
UN Squadron
Tatsujin
Hellfire
1942
1943

Toaplan, Konami, Capcom. I never really got into Irem shooters.
 

RAZO

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Not gonna front. I always show respect to the older 70's and 80's videogames for being the first but shooters didn't really get good till the 90's. Some of the best shooters of all time were made in the 90's. 90's all day and every day.

The best arcade games were in the 90's.
 

Tron

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Salamander
Gradius
Galaga 88
R-Type
Hyper Dyne Side Arms
Forgotten Worlds
Time Pilot

Still the genre didn't really pickup until the 90's.
 

Gremlin

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Robotron :cool:

Fantasy Zone is prolly my favorite.
I like Section Z a lot, and Capcom had some other interesting sorta-shmups like Gun.Smoke and Speed Rumbler (another favourite)
R-Type, I think X-Multiply would slide in to 80s status.
Konami shit obviously (Gradius, Salamander)
If scalers count, Space Harrier and Galaxy Force.
Anything Toaplan did also stands out compared to their contemporaries

Like @RAZO said, pre-90s shmups don't hold my attention very well, too primitive for me personally
 

oliverclaude

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Xevious - Frankly, I was surprised how much I grow to like it. But I also like Zanac, so maybe it's not that surprising after all... My favorite way to play it is via the PCE IFU: I put a CD into the tray and listen to electronic music through earphones, while still hearing the special effects of the game in distant resound. Hehe, love it!

Darius II - The most atmospheric title. Period. I wish, that I could play it extensively on a dedicated three screen cab, but as of now, my favorite version is the Mega Drive one.

Zanac - This one is pure adrenaline. I love every single Compile STG, but if I had to take just one on a desert island...

Galaxy Force II - Thanks to the SEGA AGES 2500 I could catch up on this gem on my PS2. It's like Star Wars entirely drawn by Moebius. The alternating feeling of weightlessness and thrust, when you pilot through fanciful planets filled with lava streams, waterfalls, labyrinthian caves and tunnels is captivating. It's also so short, that you can pop it in anytime you want. Classy game!

Hellfire - A personal fave, maybe because it's so rigorous and simple like a, hmm... a cliché'd German? Well, I'll skip the denial part.

X-Multiply - Just wanted to be original with this one, so it's mentioned here instead of R-Type. I'd also like to mention, that my most favorite R-Types are those not made directly by Irem: Last Resort, Viewpoint, Pulstar etc. That's not the 80s, though. Which reminds me: I hope this thread gets a worthy sequel.
 

Gremlin

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X-Multiply - Just wanted to be original with this one, so it's mentioned here instead of R-Type. I'd also like to mention, that my most favorite R-Types are those not made directly by Irem: Last Resort, Viewpoint, Pulstar etc. That's not the 80s, though. Which reminds me: I hope this thread gets a worthy sequel.

X-Multiply doesn't get enough love IMO - I like it way more than R-Type
Using player movement and physics to manipulate the player's tentacles for both offence and defense is absolutely brilliant and really forward thinking for 1989
 

sr20det510

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I played Life Force everyday afterschool for months until they switched the game up for a 2 screen Punch Out machine at my local liquor store.

That game along with Sky Shark were pretty enjoyable and memorable arcade games.
 

norton9478

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I never played it until the Capcom compilations, but Vulgus is unexpectedly satisfying and addictive.

 

norton9478

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Growing up, I played a lot of Konami's Stinger (Twinbee II). It is one of the easiest shumps to 1CC.
 

Ralfakick

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Galaga is the arcade king and the home console award goes to Lifeforce I’d say

I like Halley’s Comet a lot now, Galaga 88, and I did and do find some enjoyment with Vanguard as well.
 

Tarma

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Twin Cobra probably.... I've always appreciated R-Type, but I wouldn't class it as my personal favourite of the era.

Afterburner II is up there as well for me.
 

Jeneki

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Gyruss is probably my favorite wave-based shooter. The way your ship moves, along with enemies flying around in formations, just feels right.

Something I've noticed about several 80s shooters, and 80s arcade games in general, is that survival alone isn't enough to hook me on games that just loop stages forever. But when I study how to get the bonuses they get quite a bit more interesting. Seeing those bonus points pop up when I pull off a risky move is nice feedback. Using Gyruss as an example, doing quick kills as a formation converges at one point gives a bonus, but it also piles a bunch of bullets on that point, giving a satisfying risk vs reward.
 
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Burning Fight!!

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Twin Cobra rules. Honestly there's too many cool shooters to mention that easily gets me addicted every time, but I shamefully cannot tell if they're late 80's or early 90s lmao.
 

Gremlin

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Something I've noticed about several 80s shooters, and 80s arcade games in general, is that survival alone isn't enough to hook me on games that just loop stages forever.

Absolutely this. I don't like games with infinite loops, it changes the idea of scoring from a trial to a marathon and I immediately lose motivation when I realize that to be the "best" I'd have to play for hours. I way prefer a game having a finite window to maximize your score instead of it becoming "how long can someone keep playing until they fuck up"
 

roker

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Anything by compile

Anything by Compile sounds about right.

Fuck Gradius/R-Type, although I respect the music and their place in history. Just not into those games.

Forgotten Worlds is 80s? if so, then that's my favorite hands down. Especially the PCE CD version.

Edit: Feels like it shouldn't count, but Space Mambo for the MSX was great (musically and graphically and gameplayically)
 
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wataru330

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Gyruss and SkyShark are the ones I go back to, most often.
 

Lach

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I quite like Battle Shark, hard as nails bullshit with a joystick though.
 

Tarma

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Forgot to mention Toaplan's Flying Shark - one of the first proper shmups I ever owned (Firebird's port to the ZX Spectrum). Really looking forward to the Shottriggers release this April.

Honorable mentions to Zaxxon and Buck Rogers and the Planet of Zoom... neitther have probably aged well, but both are two of the earliest shmups I remember playing... those and Space Invaders.
 
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