About this?Ya’ll mocked me when I said Ninja Gaiden > Shinobi.
And again when I said 3D Ninja Gaiden > 2D Ninja Gaiden.
But I was right. I’m always right. When will you people learn?
This was already settled via the most scientific and objective means possible: an internet forum pollYa’ll mocked me when I said Ninja Gaiden > Shinobi.
And again when I said 3D Ninja Gaiden > 2D Ninja Gaiden.
But I was right. I’m always right. When will you people learn?
And rightfully so. Shinobi III is the best 2D ninja game, and it's not particularly close. Hell, the best 2D Ninja Gaiden may be the underappreciated beat'em up.Ya’ll mocked me when I said Ninja Gaiden > Shinobi.
Sounds totally insane to me. But the two are completely different games, so there's really no point comparing.And again when I said 3D Ninja Gaiden > 2D Ninja Gaiden.
Only if you're fucking gay.This was already settled via the most scientific and objective means possible: an internet forum poll
Shinobi vs Ninja Gaiden
What's the better ninja action series? Games Shinobi: Shinobi (Arcade/SMS/PC Engine/etc) Shadow Dancer (Arcade/SMS/old computers) Revenge of Shinobi (Genesis) Shadow Dancer: the Secret of Shinobi (Genesis) The Cyber Shinobi (SMS) Alex Kidd in Shinobi World (SMS) The GG Shinobi (Game Gear) The...www.neo-geo.com
Shinobi >>>> Ninja Gaiden.
Everyone on this site is fucking gay, so...Only if you're fucking gay.
Except me.Everyone on this site is fucking gay, so...
Except me.
And maybe Moe.
Maybe.
Just kidding.
Probably.
Guitar players get all the pussy.Moe plays the guitar.
He gay.
Ninja GaydenOnly if you're fucking gay.
Same, currently working on master ninja. Mentor felt like a cake walk, but master ninja feels more challenging for sure. So far it's still the same enemy counts but they can pretty much one shot you, at least in the first couple chapters. Having a good time overall.I completed very hard mode and am now on chapter 2 of master ninja difficulty. It’s been a solid variant of Sigma 2 so far. Interested in seeing the additional tweaks made in the latter half of this difficulty mode.
Let us know if enemy placement changes. That seems to be the biggest, but not only, quibble about this new version.
I personally enjoyed my playthrough.
I know that Razor's Edge gets a lot of heat but I love that game so much. It's the easiest of the three games and I don't think Team Ninja knew what they were doing without Tomonobu Itagaki helming the project but I still think it's hella fun. It has issues but at the end of the day, i enjoyed it very much. Working on unlocking costumes for the extra characters in the Switch port of Razor's Edge.
Same, currently working on master ninja. Mentor felt like a cake walk, but master ninja feels more challenging for sure. So far it's still the same enemy counts but they can pretty much one shot you, at least in the first couple chapters. Having a good time overall.
Playing the OG NGII on Warrior and this shit is kicking my ass.
Been playing too many Soulsborne games these past few years and it's taking my brain some getting used to the flow of this.
These are all techniques I employ when playing these games. They're tried and true, bread and butter survival skills.It’s a different mindset for sure. Abuse the izuna drop move/combo/input with your weapon of choice for crowd control and easy splash damage.
If you’re just starting your run and don’t have izuna drop yet, abuse the “XXY” combo with the dragon sword on regular ninja/humanoid enemies. The last “Y” hit in the “XXY” combo is pretty much guaranteed to remove the enemy’s limb allowing you to quickly finish them with an obliteration technique by immediately pressing “Y” again after the combo ends.
Landing after a jump and immediately pressing Y/Triangle to absorbing nearby essence for an instant ultimate technique against enemies is key to dealing tons of damage (and having invincibility while performing the super move) on any difficulty.
Lastly, you pretty much always want to be holding block and flicking the stick in a direction to constantly dodge/dodge jump to avoid being grabbed. You’ll be able to navigate enemy encounters more safely by moving this way since you’re always prepared to block incoming projectiles and enemy attack strings.
Like with Souls/Sekiro, the rest just becomes reflexes and muscle memory![]()