- Joined
- Apr 10, 2019
- Posts
- 1,250
Dragonball Z Hyper Dimension on SNES had line sway.
OkDragonball Z Hyper Dimension on SNES had line sway.
Edit : delivery ~ February 28, 2024Editions Pix'n Love - Pix'n Love Editions
Pix'n Love est une maison d'édition dédiée à l'univers du jeu vidéo, et plus précisément à celui du rétrogaming.www.editionspixnlove.com
Man I really hope they don't have planes in it. It's looking great so far tho
Thank God
No lines confirmed
Your avatar is the Iraq Lobster from Family Guy. Saw a clip yesterday.I know it would never in a million years happen, but I wish they'd release an update to the 360 version with whatever changes they do for these PS4/Switch releases.
No doubt the 360 version being already backwards compatible on the One & Series consoles is why it was skipped over, but it would still be nice to have rollback and crossplay. As a consolation at least Xbox owners can still play 02UM, 96UM, and NGBC.
And Neowave
This was already in the same interview posted in the other thread. The video you posted is just clickbait rambling about it.
No lines confirmed
I wish goobs like this would stop spreading the fallacy that RB2 has no story. The endings are textless, but some do advance the story as much as any of the endings in FF2, for example. And SNK released a story in text form, printed by Gamest at the time of the game's release. The fact it never happened to get translated into English means less than nothing. And fuck Dominated Mind anyway. Stupid know-nothings love their dorky anime intro. Like one of the canon games was going to be a shit port and leave out an actual numbered Neo Geo game.
No lines confirmed
Holy fukk we could be bros concerning FF.I wish goobs like this would stop spreading the fallacy that RB2 has no story. The endings are textless, but some do advance the story as much as any of the endings in FF2, for example. And SNK released a story in text form, printed by Gamest at the time of the game's release. The fact it never happened to get translated into English means less than nothing. And fuck Dominated Mind anyway. Stupid know-nothings love their dorky anime intro. Like one of the canon games was going to be a shit port and leave out an actual numbered Neo Geo game.
Also, it's hard for me to take anything this guy says on the subject of FF seriously when he keeps saying "lanes".
On the subject of multiple lines, it probably wouldn't have really made sense to use old style lines in a 3D game anyway, but it would be nice if there was some kind of sway or maybe a sidestep like in Wild Ambition. Anything that makes this game a little more like a real Fatal Fury game and less like MotW would be welcomed by me.
Indeed. Though RBFF2 was not a story-focused entry in the series (confirmed in interviews with Oda-san), it is still an episode with elements that carried forward in the narrative.I wish goobs like this would stop spreading the fallacy that RB2 has no story. The endings are textless, but some do advance the story as much as any of the endings in FF2, for example. And SNK released a story in text form, printed by Gamest at the time of the game's release. The fact it never happened to get translated into English means less than nothing. And fuck Dominated Mind anyway. Stupid know-nothings love their dorky anime intro. Like one of the canon games was going to be a shit port and leave out an actual numbered Neo Geo game.
Also, it's hard for me to take anything this guy says on the subject of FF seriously when he keeps saying "lanes".
On the subject of multiple lines, it probably wouldn't have really made sense to use old style lines in a 3D game anyway, but it would be nice if there was some kind of sway or maybe a sidestep like in Wild Ambition. Anything that makes this game a little more like a real Fatal Fury game and less like MotW would be welcomed by me.