- Joined
- Jun 8, 2012
- Posts
- 486
Hey guys. I've currently been working on a mega drive rpg for years a project manager and we're starting to actually make a ton of progress.
While tons of work would be needed to port this to the neo geo I was trying to gauge if theres actually and interest for rpgs for the system.
Some things to note.
* The only physical release would be a neogeo cd version
* it would need more than likely need to sell 200 copies at around $150 a piece.
* It would feature a completely arranged ost version for the neo cd
* All purchasers of the cd version would receive an aes/mvs rom at a later point in time
* A aes/mvs rom would be released for purchase after the cd version.
* Graphical enhancements and quality of life improvements would be made to the neo version that are vastly better than other indie offerings on cd, that include cd exclusive enhanced features.
This tweet is a sample work of the game build as of 4 months back.
https://soundcloud.com/c1e55y-1%2Fviking-ninja-sample Heres the first time a sample of the ost has been uploaded.
While tons of work would be needed to port this to the neo geo I was trying to gauge if theres actually and interest for rpgs for the system.
Some things to note.
* The only physical release would be a neogeo cd version
* it would need more than likely need to sell 200 copies at around $150 a piece.
* It would feature a completely arranged ost version for the neo cd
* All purchasers of the cd version would receive an aes/mvs rom at a later point in time
* A aes/mvs rom would be released for purchase after the cd version.
* Graphical enhancements and quality of life improvements would be made to the neo version that are vastly better than other indie offerings on cd, that include cd exclusive enhanced features.
This tweet is a sample work of the game build as of 4 months back.
https://soundcloud.com/c1e55y-1%2Fviking-ninja-sample Heres the first time a sample of the ost has been uploaded.
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