Gameboy or GBC "hidden gems"?

pixeljunkie

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Incube8 is running a cyber Monday sale. All digital versions are 50% off. Had to snag a few.

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max 330 megafartz

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Incube8 is running a cyber Monday sale. All digital versions are 50% off. Had to snag a few.

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Ive got a physical copy of wing warriors and it wont function properly with my modded GB. Works fine on my modded GBC though. I reported it to incube8 and they then told the creator who then did nothing to address the issue. Lol.
 

pixeljunkie

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Ive got a physical copy of wing warriors and it wont function properly with my modded GB. Works fine on my modded GBC though. I reported it to incube8 and they then told the creator who then did nothing to address the issue. Lol.
Ugh. That sucks. I plan on playing these on an FPGBC (out of town and don't have on me sadly) so we'll see if I am also fucked to some degree. I'll be sure to post my experience.

Homebrew gonna homebrew.
 

Hazard_747

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Would you consider Deja Vu I & II: The Casebooks of Ace Harding a hidden gem?

I enjoyed the NES version, so I picked this up to play the first one again and to play Deja Vu II.

Enjoyable experience if you like point and click adventure games.
 

pixeljunkie

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Would you consider Deja Vu I & II: The Casebooks of Ace Harding a hidden gem?

I enjoyed the NES version, so I picked this up to play the first one again and to play Deja Vu II.

Enjoyable experience if you like point and click adventure games.
Sure. This thread really started as a spoof on the term, but that definitely counts.
 

Lastblade

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This thread inspired me to complete some of the games mentioned here. First one down is Batman. Game is short but the last level (4-2) is hard. But save state helped me get through it after a couple days of practice.

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Lastblade

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Another game down. This time it is Castlevania The Adventure. I finished it on the Mister (via CRT) instead of handheld since it was taking me too long to get to stage 4 without save state (ED GB X7's save state doesn't work on Chromatic GB). The precision platforming still drives me crazy as I cannot get lazy, especially on stage 3. I still enjoy it quite a bit as the music is great and really force the player to concentrate. One wrong move and you are dead and might as well start over. I think I will try the GBC version and maybe even the hacked versions with faster walking speed and better whip!

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LoneSage

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I haven't told any of you boys about this, but starting from late September to New Year's Day, I played Castlevania: The Adventure almost every work day. Yeah, I know it sounds crazy when you think about it. I don't know WTF possessed me but every morning on my subway commute I'd play it.

I eventually got so good at playing it I could consistently one-life it. At that point I could beat it in under 25 minutes, just never stopping and not wasting a second. It is easily the closest I have ever come to feeling like some kind of speedrunner.

The game design is pure genius. It was made by a small team of real aces - Masato Maegawa, Nobuya Nakazato, and maybe another Treasure boy or two. I hated this game as a kid. Love it now. Close to perfect for me.

Anyways, just think about how damned insane it is to literally play this almost every Monday, Tuesday, Wednesday, Thursday, Friday, and Saturday morning from late September to early January. It is easily the goobiest thing I have ever done in terms of playing video games. And I don't regret it. I'm just waiting for my high school fantasy of a group of terrorists announcing they're going to blow up the world unless someone can one life Castlevania: The Adventure in under half an hour. Whoo lad then that'll be my time to shine.
 

Lastblade

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That is awesome! I kinda lost patience to retread 1-3 and die stupidly in 4, but maybe I should stick with it!
 

LoneSage

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That is awesome! I kinda lost patience to retread 1-3 and die stupidly in 4, but maybe I should stick with it!
If you want to try again, mastering the pixel perfect jump without stopping walking is necessary to mastering the game.

For example, in the first level at the very end right before the boss, there is a section of floating bricks. Don't stop after jumping each time to adjust your character's position, just keep walking and jumping while simultaneously hitting the two bats and you'll find the rhythm.

Interesting sidenote as well, since the entire game is in slowdown, the last section before the boss, kill the bat and hit all the candles and items. Going back up and jumping across the bricks will show you the game's true speed without slowdown, which feels awkwardly fast. It makes me wonder if the game entirely being in a state of slowdown was an intentional design choice.
 

Average Joe

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This really isn't a hidden gem in the real sense, but up until the other day I had no idea how good this version was. Youtube randomly suggested a video review of it and I kind of assumed the reviewer was just being too favorable on it due to nostalgia, but I've been playing it for a few days and it rules. It is insanely charming and impressive for a GBC game.


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pixeljunkie

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This really isn't a hidden gem in the real sense, but up until the other day I had no idea how good this version was. Youtube randomly suggested a video review of it and I kind of assumed the reviewer was just being too favorable on it due to nostalgia, but I've been playing it for a few days and it rules. It is insanely charming and impressive for a GBC game.


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I have this but have never given it the time it requires. That needs to change soon.
 

prof

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Here are a couple of gems not hidden, but right out in the open that I'd never played before. Granted, I didn't own a gameboy back in the day, so I missed out on a lot of the classics.

TMNT 3 Radical Rescue is easily the best playing of the three turtles games in my opinion. That doesn't necessarily make it the best, mind you, but as far as how the turtles handle and control, I love the feel compared to the other two. The game itself is quite a challenge, I haven't finished it yet. It's one big open world that's sort of a maze in that you can't get into certain rooms until you've completed a task, so you may have to do some backtracking depending on the path you took. Basically, you take a route to a boss, and once you beat him, you get a key and have to find one of your turtle bros to unlock them from their jail cell. I haven't yet unlocked all the turtles, so I don't know what happens after all that, but you can probably assume there will be a Krang/Shredder fight at the end.

And I just picked up Ninja Gaiden Shadow earlier this week at a local shop, so I've only made it to the 3rd level in my limited play time. But man, is it a great game. Lots of variety in the level design and enemies, and the level two boss has a little midget buddy who hops around like a crazy monkey or something and tries to hang on you to slow you down so the boss can whoop on you. It's freaking ridiculous. Haha. Ryu isn't quite as fast as he is in the NES games, but he's not Castlevania Adventure slow or anything either. And you get used to his pace pretty easily.

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pixeljunkie

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SOLID games. I love all the GB Turtles games, honestly. For me Turtles 3 is like comparing Splatterhouse 2 & 3. Same departure in gameplay.

Ninja Gaiden is S-class Gameboy. Time to bust out the GB tonight.
 
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