Project Neon - possible neogeo shmup in the works

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Old Man
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They should concentrate more on finishing the game and getting it out than dicking around trying to add in bullshit that's probably only going to slow the release down.

People just want to play the game.
 

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Old Man
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Any updates on this? Allegedly going to print within the month... hardly going to be a shocker if it's "delayed" I suppose....
 

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Old Man
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You need to whisper the magic password into your device to get access.

Only big tymers like me an @Neo Alec have those kind of privileges.
 

Neo Alec

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Sorry, I thought all the posts were public.
 

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Old Man
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I hope the finished Japanese insert actually has the spine in kanji and the meg count in the proper red-box format. Otherwise, artwork looks good.
 

Neo Alec

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What's awesome about the meg count is it's probably not inflated with a bunch of recorded music for this one. I estimated that only about 49 megs of the 306 megs of Xeno Crisis weren't music.
 

pva

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What's awesome about the meg count is it's probably not inflated with a bunch of recorded music for this one.
Apparently the meg count is just a placeholder, so I wouldn’t read too much into it.
 

Neo Alec

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Apparently the meg count is just a placeholder, so I wouldn’t read too much into it.
The exact final number is not important to the point I'm making.
 

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Old Man
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Don't suppose anyone here made it to the location test this weekend, eh?
 

KGRAMR

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Don't suppose anyone here made it to the location test this weekend, eh?
There are more location tests slated on May. To be honest, they should have done a location test at Galloping Ghost Arcade...

 

Yodd

Iori's Flame
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Went to the playtest at Stone Age Gamer yesterday. Great game with an absolutely rocking soundtrack.

Met the developer, Sascha Reuter, and discussed the game.

I preordered an MVS kit while I was there and he expects to be shipping them sometime this summer.
 
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