ngbc hit japanese arcades today!

Fygee

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Saying that this game will suck because SvC: Chaos sucked, is like saying Street Fighter 2 sucks because Street Fighter 1 sucks. Just because its bares some similarities to a previous game doesn't mean its not greatly improved.

That said, anyone willing and able to hook us up with some direct capture vids?
 

Violent Ryo

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Fygee said:
Saying that this game will suck because SvC: Chaos sucked, is like saying Street Fighter 2 sucks because Street Fighter 1 sucks. Just because its bares some similarities to a previous game doesn't mean its not greatly improved.

What he said.

And beelzebub, does Mr. Karate also have the traditional charge heinshippukyaku from AOF and KOF94/95?

If so, what are people following up with after the 2nd hit launcher?
 

Frankfurt

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Keep your eyes peeled for match videos. My usual source for match videos on new games was ko-hatsu, but they removed most of them this week, for some reason.

Any good sites that usually post them?
 

DevilRedeemed

teh
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Fygee said:
Saying that this game will suck because SvC: Chaos sucked, is like saying Street Fighter 2 sucks because Street Fighter 1 sucks. Just because its bares some similarities to a previous game doesn't mean its not greatly improved.

That said, anyone willing and able to hook us up with some direct capture vids?

hope the game isn't as broken as the above logic.
 

Mike Shagohod

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Fygee said:
Saying that this game will suck because SvC: Chaos sucked, is like saying Street Fighter 2 sucks because Street Fighter 1 sucks. Just because its bares some similarities to a previous game doesn't mean its not greatly improved.

That said, anyone willing and able to hook us up with some direct capture vids?

#1> I know you're not saying SNK Vs. Capcom sucked, but I have to add... SVC didn't suck it just had issues that have probably been worked out by SNKP from the sound of it. I found the overall execution of the game's "LOOK" to be better than that of the CVS games (especially on the Capcom characters), though the hit detection was a shame. :(

#2> Why does Street Fighter suck? It was ahead of it's time. It's not fair to compare what came after it to what it was when it debuted. Ppl hate on SF1 all the time but compared to Karate Champ, Shanghai Kid, Yie-Ar Kung Fu and even Pit Fighter... Street Fighter 1 was king of the hill. Heck to some degree the game even looked more realistic (if you can call it that) compared to the more Japanimation approach to character designs that followed it later. I'd say SF1 BIRDIE > SF Zero BIRDIE anyday... + the whole guy talking underwater bit of "What Strength! But don't forget their are many fighters like you all ooober da' world." was hella cool, not to mention unique.

#3> THE QUESTION in my mind is... of the arcades left in America, when and where will this game pop up to be played Stateside? To this day I have yet to see an Atomiswave Cab powering up ANY game, thus I wonder if I'll ever see this game at all, outside of a "Port" to an existing console.

GK
 

Hmkay

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SvC Chaos was a total shame... Sprites, backgrounds, musics, gameplay, balance, roster, anything... It just sucks all around.
The only good things about it are the intro and the character portraits and in-game artwork...

It's far from being able to compare to SvC MotM, which had been made 4 years before on a little handheld system...
 

Fygee

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I think its pretty funny how after someone mentions those dreaded 3 letters (SvC), the topic of conversation shifts entirely onto whether or not its a bad game, as opposed to whether or not a brand spanking new, and heavily hyped game is bad or not.

Point being, stop dwelling on the past and look towards the future (and judge accordingly).
 

Mike Shagohod

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Fygee said:
Point being, stop dwelling on the past and look towards the future (and judge accordingly).

I'd love to judge NGBC accordingly, but as in refrence to my last question asked. How can one fairly judge a game if they have no access to it. If you don't live on the West Coast or part of the Eastern Seaboard here in the USA, not too many arcades (of the ones out there) are going to have this game. I'm still waiting to play Dolphin Blue for cryin' out loud. Someone said there was an Arcade in SATX with an AW Cab but I don't remember where exactly and it's not something I'm going to hunt down. Thus it's great to know the game is out in Japanese Arcades but outside of Japan (at least in the US) not many will get to play it. Much the same way in the late 90's there were more ppl that hadn't played, much less seen the SEGA game Last Bronx than who did.

As for comparing games of the past to what is now. I was only backing up that SVC wasn't as bad as ppl make it out to be. Sure it wasn't what it should have been, but it was far from being a flamming turd.

GK
 

Fygee

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I feel your pain there buddy. The odds of me ever seeing it at an arcade here is close to none. Still, even if you don't get to play it until they release the eventual console port, it bothers me that people still judge it based on a past failure, rather than its own possible merits.
 

Mike Shagohod

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Fygee said:
I feel your pain there buddy. The odds of me ever seeing it at an arcade here is close to none. Still, even if you don't get to play it until they release the eventual console port, it bothers me that people still judge it based on a past failure, rather than its own possible merits.

I hear you. But then that's why I was standing up for SVC, because ever since Beez mentioned NGBC reminded him of SVC everyone went nuts and yell from the highest mountains how it's shit. I for one admit as far as "VS. FIGHTING" competition goes against other human opponents goes... SVC sucks balls, but it's a fairly enjoyable game against the CPU until you get to Goenitz and his all of two moves assholed self + Athena's ridiculous recycled repitoire of moves, where the bad hit detection really shows. But it's still far from being horrible. I'd say it's a better game than Rage of the Dragons, but I'm sure the fans of that series would cry Blasphemy on that one.

I really would like to test out AW games running on a devoted cab, but SATX sucks for arcades these days and I know I've a better chance of waking up tomorrow with a penis long enough that I can throw it over my shoulder than I do of seeing Dolphin Blue let alone NGBC. :(

GK
 

Hmkay

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Personally, I wasn't judging NBC on how much SvC sucked... I just felt like ranting about the shittiness of SvC because too many people here seemed to appreciate this piece of crap. :D
 

Mike Shagohod

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Hmkay said:
Personally, I wasn't judging NBC on how much SvC sucked... I just felt like ranting about the shittiness of SvC because too many people here seemed to appreciate this piece of crap. :D

Well to each their own I guess. And I must further be crazy because I didn't want to fool with that JAMMA PCB of it and it was the one time I openly bought a GMVS Cart (the only one I have) that was a perfect copy.

CMVS01.jpg


I still think SVC is an "alright" game, though not phenomenal. Aside from it's hit detection my biggest complaint was there wasn't enough characters on the roster of either side and I always thought that character selectable was wasted on Mars People and the witch girl instead of putting in cooler and better characters from both the SNK and Capcom side. Hell Kasumi Todo doesn't do much in this game so I thought she should've been left out in lieu of someone else too. So on my end, I figure if NGBC has that look of SVC though more polished but has all the kinks out it, then it's not such a bad thing. Though with it being a KOF game and all it is odd that it might very well be powered by a non KOF engine?

@ Beez you got any "In The Arcade" screen shots of NGBC in action? I'd like to see that, not to mention what the rest of that arcade looks like too.

GK
 

Hmkay

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If only NBC had Duck (and maybe Eiji), I'd be much more interested in it... But with KoF XI, it's a bit like they split a game in two... Spoils the fun.

We may not know the full NBC cast yet (?), but I was wishing for more "out there" characters like Death from Magical Drop, B. Yoo from Windjammers, and maybe Elta since so many people wished for him, etc... But what we're getting smells a bit too much like KoF to me.
 

LWK

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Loopz said:
sig material

How is that sig material? Its completely ignorant. Mugen is dog shit next to SVC. SVC would have been the shit if they didnt have so many god damn infinites and bugs. The biggest issue with svc is the fact you can't short hop or roll like in KOF.

It caters to KOF style with the loss of some of those evasions. Rolling is junk anyways, but its nice to use to avoid critical fuck ups.
Issue with SVC is the way the engine feels. Some chars are vastly over powered and the sub bosses break the game.

Sure is ashame they didnt just disable all them damn sub bosses from human hands.
 

Hmkay

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SvC is a broken toy that just can't be fixed. Even if it was bugless, it'd still be shit. The graphics suck. Most sprites look bad and don't match with each other... The roster is overall rather bad and limited, the balance is crap, and the music is uninspired... There aren't enough backgrounds and half of them suck...

So yeah, I don't think SvC could have been good if it was anything like the one we know... They'd have to redo it from scratch to get a decent result.
 

LWK

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Hmkay said:
SvC is a broken toy that just can't be fixed. Even if it was bugless, it'd still be shit. The graphics suck. Most sprites look bad and don't match with each other... The roster is overall rather bad and limited, the balance is crap, and the music is uninspired... There aren't enough backgrounds and half of them suck...

So yeah, I don't think SvC could have been good if it was anything like the one we know... They'd have to redo it from scratch to get a decent result.

I agree, this SVC style engine is the bar none WORST thing that playmore ever did.

Each engine should be unique. This is what gave the RB series, KOF series, Garou, LB2 etc etc such a different feel in gaming, its the damn engine. These other titles like 03 and SVC have this similar engine, its weird to me cause it feels really different..
 
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beelzebubble

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gotta be brutally honest with myself.

this game is screaming shit at me!

i gave it so much of a chance to earn my love at past lokes and for the past two days but my expectations are rapidly sinking.

sure enough as a package it has redeeming features but the two biggest things i want to have done well in a game, havent been imo.

the GAMEPLAY seems to suck at this stage. defensive play rules the day, the characters seem either ass or way too good (yuki is a fiend, he can do a slide move then outprioritize you straight after the friggin thing. he has a fb that is like a takuma palm except it fucking hits the enemy on the other side of the screen. on top of that it has three hits so even if you jump the first there is a big chance of landing on the 2nd or 3rd part...). turtling pays off big and offensive strats are limited with the attacker having get to the other side of the screen with nothing but jump or the two button bar chewing step.

the FEEL also sucks. ive decided (sorry for changing my call after all the svc discussion already :) ) that this game isnt actually running on the svc engine but rather some totally new engine that sucks. it just isnt refined. the hit boxes seem blocky and it feels like you are controlling a small rectangle rather than a 4 limbed human being. secondly the lights and shit are crappy.. the speed is weird, they tend to come out in pairs (feels like the buttons are autofire or something with lights..).

long story short the game is not impressing me by a long shot at this point, remember the above is purely my opinion and only given as info for those interested :)
 

barf

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uwa- you certainly don t give me the will to touch it ^^ i hate turtling .
What to you mean by the speed is weired ? The characters recovery feels off, it seems erratic in animation framerate or it s just a tad too slow ?

ho and what does the attract look like ? sliding pictures or anime ?
 

ShyningFade

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:( That sucks. I'm one of those people who tried to love SvC, but just couldn't. And once this game was announced I felt the same hype that I did when SvC was just a concept... unfortunately it seems like it's the same thing all over again. :oh_no:
 

Shito

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C'mon, seriously now, everyone knew since the very beginning this game was going to be a damn stupid broken circus game, just like stupid SVC was. What were you expecting?
 

Magnaflux

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Shito said:
C'mon, seriously now, everyone knew since the very beginning this game was going to be a damn stupid broken circus game, just like stupid SVC was. What were you expecting?


I did have some hope for it. I hoped SvC wouldn't suck ass also.

I expected crap, but there is always hope.


Hold me shito, but not in the same way you hold soulthug.
 

DevilRedeemed

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Shito said:
C'mon, seriously now, everyone knew since the very beginning this game was going to be a damn stupid broken circus game, just like stupid SVC was. What were you expecting?

definetly agree with you. as more info came out on this game it was ever more evident it was going to be ridiculous. Marco looks like shit, only thing that seems cool is Tung, and even then its no big deal.
I'm suprised Mickey Mouse isn't a secret character in there. I'm sure I'll have fun with it, just because its a fighting game. but its seems to be the campest crap to come out in ages. the 2 main characters are inspired by Pokemon or some shit. and why will this company throw a game out that's this bad? don't they know its going to vanish in a matter of weeks? damn..
 

lostdog

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It's sad to hear, for sure, but the Playmore entries further pull SNK's former name into the ground. I was cautiously waiting for this games release, but I think it fell in line with what I was expecting. Sad to hear it did indeed turn out sloppy. You'd think with the amount of love SNK has in the industry, or had... if this keeps up, they'd be able to attract some really dedicated and kick ass developers to sit and tweak these engines out. And maybe that isn't even the problem, perhaps it's just upper management steeping in and rushing things out the door, not allowing the development teams to properly create and tweak the game. It just sort of saddens me.
 
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