- Joined
- Nov 5, 2002
- Posts
- 13,558
Was thinking about this the other day. The era of the game designer as some sort of celebrity seems to me to have passed.
You still have Miyamoto touted as videogame pope, and assorted old school designers carrying their own weight, Kojima and the like. And then there's Hidetaka Miyazaki who is the most relevant game designer of these times.
But in the 80s and 90s games would sell based on who was making them much of the time.
Yu Suzuki is a legend to us, but as a game designer in today's world, he's nobody.
Maybe nowadays it's the team that gets the credit which is reasonable, but they always did get the credit.
I'm talking cult of personality.
David Jaffe at his peak to me represents this and maybe the last of it.
Is this right? Has this aspect in gaming changed?
At least in those days you felt there was a creator behind the game and the authorship guaranteed some level of personality
You still have Miyamoto touted as videogame pope, and assorted old school designers carrying their own weight, Kojima and the like. And then there's Hidetaka Miyazaki who is the most relevant game designer of these times.
But in the 80s and 90s games would sell based on who was making them much of the time.
Yu Suzuki is a legend to us, but as a game designer in today's world, he's nobody.
Maybe nowadays it's the team that gets the credit which is reasonable, but they always did get the credit.
I'm talking cult of personality.
David Jaffe at his peak to me represents this and maybe the last of it.
Is this right? Has this aspect in gaming changed?
At least in those days you felt there was a creator behind the game and the authorship guaranteed some level of personality