The basic question here is do wanna be Youtube "stars" contribute to the rising cost of games?
I've brought this topic up at various conventions and the answer I usually get is "yes". I'm also not saying it's the only cause of rising prices, just one of them.
I'll give you guys one example where I think this happened: Super Back to the Future 2. I've never owned the game, however, my brother has bought it several times...all for $60 each time. BTW, $60 for a CIB copy, to boot. Now, after James Rolfe (AVGN) released that video about various Back to the Future games and, how SBTTF2 was the only good one, the prices on it went up overnight. The last copy my brother had, also CIB, ended up selling for over $300...crazy.
Maybe I'm different, however, back when ROMs started being circulated, circa early 2000's, we were going through lists of games on various systems and seeing what was good. If there was a game I liked via emulation, I'd try to buy a copy of it.
Now, it seems that people that are playing games need some Youtube "star" to tell them what they should be playing. If these people manage to get their point across that a game is good, suddenly, the market seeing (depending on number of subscribers) a million new people who want that game. Many examples of this.
Anyway, just curious what everyone's thoughts are on this.
Jon
I've brought this topic up at various conventions and the answer I usually get is "yes". I'm also not saying it's the only cause of rising prices, just one of them.
I'll give you guys one example where I think this happened: Super Back to the Future 2. I've never owned the game, however, my brother has bought it several times...all for $60 each time. BTW, $60 for a CIB copy, to boot. Now, after James Rolfe (AVGN) released that video about various Back to the Future games and, how SBTTF2 was the only good one, the prices on it went up overnight. The last copy my brother had, also CIB, ended up selling for over $300...crazy.
Maybe I'm different, however, back when ROMs started being circulated, circa early 2000's, we were going through lists of games on various systems and seeing what was good. If there was a game I liked via emulation, I'd try to buy a copy of it.
Now, it seems that people that are playing games need some Youtube "star" to tell them what they should be playing. If these people manage to get their point across that a game is good, suddenly, the market seeing (depending on number of subscribers) a million new people who want that game. Many examples of this.
Anyway, just curious what everyone's thoughts are on this.
Jon
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