ajk1080 said:I found the 'evil' slug sub boss in the test menus. That slug is pretty tough and strong. You can tell that they didn't finish programming the boss fighting pattern, though. Once it goes up to the top level it never comes down. It just shoots its lazer beam and trys to hit you with its machine gun. It would have been quite easy to leave this sub boss in, I wonder why snkp chose not to.
Fakk2 said:yes, the evil slug is playable in game on the first level. It was going to be on the middle of Stage 3 though....till they scrapped yet another great idea and went for putting it in Stage 1 instead like idiots that Playmore is.
lithy said:Umm proof?
Nesagwa said:In the temple you go left instead of right at one point and fight the evil slug. You cant play as him obviously.
Fakk2 said:yes, the evil slug is playable in game on the first level. It was going to be on the middle of Stage 3 though....till they scrapped yet another great idea and went for putting it in Stage 1 instead like idiots that Playmore is.
Fakk2 said:yep everything I say is 100% false, thats why we got Setsuna here, to tell us everything about the game.
lithy said:Are there any truly hidden hostages in this game? I have not found a single one, and I do not believe its possible to get the Great bonus on Mission's 2 or 5
Setsuna1982 said:yes there are. Example...
Mission 1, the scene where the first path selection is.
just when you collide with the first platform (where the mudmans are) shoot the head of the statue in the background (you should backtrack a bit)
Fakk2 said:unless you helped make metal slug 5 Setsuna, everything you say about the game is pure opinion on your part, and nothing more. My opinions are just as good as yours. You can stand around all day saying Im wrong but once again, prove what Im saying is wrong or stop saying Im wrong unless you can back it up. ok