How can you say "unOWNED"? Your sig is a character CREATED under the Playmore banner. Are you saying you hate the character you have such a large sig of? I don't get it. In any case, I'd say SS5S is a much more on track game than SS4 -- which screwed up the franchise under the old SNK banner.mainman said:The character in my sig is from a franchise that was screwed up under the playmore banner.
Fixed
SouthtownKid said:How can you say "unOWNED"? Your sig is a character CREATED under the Playmore banner. Are you saying you hate the character you have such a large sig of? I don't get it. In any case, I'd say SS5S is a much more on track game than SS4 -- which screwed up the franchise under the old SNK banner.
I have a feeling your right.I would be to good to be true.recon_zero said:MOTW2 = SF4
mainman said:Yes but every metal slug after 3 was unbearable
CyberAkuma said:Is this even worth wondering about? Logic dictates that with all the other hoopla SNKP is giving with their "big move" to the X2, that any and all things that aren't going to be "straight to console/portable" releases will be on the X2. No reason to backtrack, is there?
GeoStigma said:So then you mean KoF XI was not terrible, correct? Therefore every franchise SNKP touched has not, "immediately turned to shit".
MS 4 & 5 were awful (most, if not everyone, would agree on that), if you are saying 6 is bad though...
Unfortunately, if they want to have something in time for the 15th anniversary, they only have a couple months left to do it...and usually, we hear about the games pretty far in advance. It might be that the video is just a video, and that's all they're doing for the anniversary.alec said:Well, a new Garou game would be a better way of celebrating the series' 15th birthday than a Fatal Fury Hyper Anniversary Edition thats for sure.
roker said:where the fuck are all these unknowns coming from with their SNKP hate?
Neo23 said:I for one thinks snkp is getting better with their releases (except metal slug 3d), so I definitely welcome MOTW. No need to bash it yet, just try it out when it arrives, it may bring a surprise.
Violent Ryo said:Would it be wrong to assume, that Playmore has directed more interest and attention from ignorant/mainstream/Capcom fanboy gamers to their games than SNK ever did?
mainman said:If your referring to me roker I have been here 2 years longer than you have assuming you have not changed user name and even then I have been here since 2001. I guess I'm lesser know because I don't make as much drama as you and as such don't try to stand out, additionally I only hang out in two or three forums exclusively here and don't talk so much about unrelated things. My post count despite my almost five years membership proves that. I don't hate SNKP, I have never said I did. I am just stating their track record to date that they don't seem to get it right on their first try.
Street Smartmainman said:I don't hate SNKP, I have never said I did. I am just stating their track record to date that they don't seem to get it right on their first try.
SouthtownKid said:Street Smart
Fatal Fury 1
Nobody gets it right on their first try.
roker said:I'm referring to you and others
I don't care when you joined
and if this isn't "drama" then I don't know what is
SouthtownKid said:Street Smart
Fatal Fury 1
Nobody gets it right on their first try.
GeoStigma said:MS 4 & 5 were awful (most, if not everyone, would agree on that), if you are saying 6 is bad though...
MattMan said:Oh my... fatal fury 1... I feel bad for my buddy who has the Genesis port of it
Shoe-A-Palooza said:Did the Genesis version have load-times like the SNES version?
Aregedena-Fino!!
mainman said:True but at that time fatal fury was a new ideal, when playmore continues a establish franchise they have a product that needs only new ideals added because they already have templates in the saga for comparison
-Hibikster- said:To mainman:
For a guy who has been in the scene for a while, I'm surprised how you can make such assumptions about SNKP.
They've been in financial and copyright turmoil for a very good while. Only up until recently have they gotten their feet planted in the floor and are able to go full force with making their games. So techincally years 2003 and 2004 can be excused as its not that they didn't want to put effort into their games, its just that they couldn't.
SNKP is all about bringing something new to the table; I noticed that with their fighters especially, the only thing that they pretty much borrow from older games is that the old game characters show up, but that's as far as they will go. They will go ahead and implement them in the new fighting game engines. They did it when they pretty much scrapped all the older KOF engines and started afresh with KOF 2k3, then finetuned it in KOF XI. They also did it with the SVC Chaos engine and fine-tuned it with NGBC. We now have reputable and balanced 2D fighters and things will only get better from hereon in.