- Joined
- Jan 29, 2004
- Posts
- 20,259
So did I, in a more intricate level though, so let it go.
w/e ur still an asshole and i feel bad for the OP7 buttons you dumb bum.
Don't feel bad for the OP, the "shoehorned" comment and the Japanese new thing are enough to spark curiosity and eskepticism.
Edit: I also commend him for his tech work and case work, no doubt those are excellent.
I would have attached it, but I guess I can't do that here any longer either. Oh well.
Right-click on the image and save the image's address, then click on "insert Image" (the little icon that has a picture of a tree). In the pop-up window, click the "From URL" tab, paste the image's address into the text field.
Alternatively, you could paste the address inbetween thetags.
Attachments are strange on this forum.
Negative toned, lol. I was just being objective, there are good things about it too, I made sure to make praise too.
The thing is when you defend yourself with "shoehorned" and "I wanted more of a challenge so I added 3 buttons!". Come on, that is just plain old BS. People made comments about the button layout, no biggie, you don't need to explain yourself with back handed comments. The way I see it the negativity started there. So yeah, I'm skeptic about it due to your response but I can still appreciate the care behind the process.
Last time I was in Japan...does it have anything to do with the button layout not being neo? Would that answer why not make it a 4 button layout which you can still use your tech in order to change button configurations? There are a handful of games that can really use this tech, Karnov's for example, I always switch B\C, however I don't do it in World Heroes Perfect due to the 3 button press commands. Samsho 1&2 are the games that will benefit the most from a 6 button layout with this tech, but then you still have the button under your pinky unused waiting to confuse you when the fight gets hectic. Also their are other games that can benefit from a turbo button and still have that same button without turbo, like the auto feature in Cave games, you could play metal slug like that, same for Blazing Star.
I've been using RGB's tech which allows to reprogram button configurations on any given DB15 peripheral, same thing for his supergun, I reprogram the neo CD pad for KOF, I also have a custom stick 4 button which I tend to reprogram for Karnov's on a regular basis. Having the ability to have different settings preprogrammed is really cool, that I don't have access to do yet.
Jasen, are you still able to make sticks like Bar81's at all?