Then new jewel case reprints look nice...GUNLORD looks great!!!! I like the CD cases better than the DVD case I got...GUNLORD...oh god...should I? Again?!
Are they ever going to fix the broken Neo XYX DC version?
What was broken about it?
If you have played it more than 10 minutes instead of admiring it on a shelf, it's pretty obvious. I played in tate mode, so I never had the freezing issue. The stage 2 midboss invincibility issue is very annoying - happened to me every game. The bomb fragments disappearing breaks the game as well. The game isn't terrible, but the bugs are a deal breaker when trying to play it for hi scores.
Dreamcast bug list from the shmups forum:
Vertical S mode is unplayable - introduces significant input lag and the game frequently locks up, particularly from stage 4 but has been seen as early as stage 2. Also its default size is horizontally stretched and requires manual adjustment (which is at least supplied) to reach 3:4 aspect ratio
Small medal counter always shows zero at the end of stages
Bomb fragments sometimes carry over between stages and lives, but sometimes do not
Stage 2 midboss has periods of invinciblity (if the hitflashes stop, its life bar does not go down) whereas it is vulnerable at all times in the the NeoGeo version
even gunlord MVS Limited edition didn't have an offical MM so don't sweat it; but i made one years ago you can print (using only the official arts): original post
I play it on TATE mode as well so I'm fine with it. This and Gunlord are the best games and the only 2 I consider worthy of a MVS get.If you have played it more than 10 minutes instead of admiring it on a shelf, it's pretty obvious. I played in tate mode, so I never had the freezing issue. The stage 2 midboss invincibility issue is very annoying - happened to me every game. The bomb fragments disappearing breaks the game as well. The game isn't terrible, but the bugs are a deal breaker when trying to play it for hi scores.
Dreamcast bug list from the shmups forum:
Vertical S mode is unplayable - introduces significant input lag and the game frequently locks up, particularly from stage 4 but has been seen as early as stage 2. Also its default size is horizontally stretched and requires manual adjustment (which is at least supplied) to reach 3:4 aspect ratio
Small medal counter always shows zero at the end of stages
Bomb fragments sometimes carry over between stages and lives, but sometimes do not
Stage 2 midboss has periods of invinciblity (if the hitflashes stop, its life bar does not go down) whereas it is vulnerable at all times in the the NeoGeo version
Neo XYZ
It's a shame this game is treated like the stepchild of NGDev releases... ...
I thought that was Last Hope?
If anyone would prefer the old DVD case releases I'd be happy to trade.
If you have played it more than 10 minutes instead of admiring it on a shelf, it's pretty obvious.
I play it on TATE mode as well so I'm fine with it.
You bitch and yet you played it and had fun, so WTF chemz, stop being a docuher, the game is fine.