Metroid: Other M (MEH)

Kibagami-Howard

Kuroko's Training Dummy
Joined
May 18, 2010
Posts
73
I'm definitely willing to give it a shot, but my hopes are lot lower than they were, that's for sure.



Not at all. It's not really analogous, but how about Konami without Kojima? Or Nintendo without Miyamoto? Itagaki isn't as good as either of those two guys, but he's definitely responsible for a lot of style and creativity, whether you love him or hate him.

I agree Itagaki's a jerk at times but he has done some great things at Tecmo.
 

Comrade Porn King Mikhail

TЗh ЯussiaИs Дre CФm
Joined
Oct 11, 2000
Posts
3,486
This is what made me love the Prime series.

As a general rule, I consider FPS' to only be for multi-player and very rarely does one have what it takes to make a great single campaign happen. BioShock and the Prime series pulled it off flawless.

I dig the idea. And obviously a lot of people do since the series has been widely praised and developed a huge following.

Maybe I'm just getting old, but Prime's map/world was the most difficult for me to follow. I would get lost, have to take a long run around to get back to where I wanted to go, and then get frustrated at the amount of backtracking necessary. No other game series ever made me feel that way, no other open world/sandbox/adventure game.

Maybe I'll give it a try again in a couple of years once the Wii Trilogy drops to dirt cheap and I have chance to catch up on that system. I'm a glutton for punishment.
 
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