Those cabs were kind of rough.
When I first got there on Thursday, the majority of them were up and running...maybe three were down. As the con wore on, more and more kept turning off. When I left Saturday morning, only about 70% of them were working properly. Initial D 3rd Stage was stuck in a load screen...which was a big bummer right before leaving.
Some highlights in the cab room had to be the Dr. Who pinball, which I've only seen two of, Haunted House, and Initial D 3rd Stage, previously mentioned. Whoever owned Dr. Who took good care of it..all the sounds were working and the flippers worked every time. Haunted House though, was kinda sad. As near as I could tell, there were no sounds coming out of it whatsoever which is a damn shame as it's one of the coolest pinball cabs I've ever heard of.
Not sure if anyone checked out the console room, which was past the dealer room. It was less impressive, obviously, than the arcade room but, did spend a few hours playing Startropics. Plus, there was some guy marathon playing every Mega Man game for charity.
As far as the dealer's room goes, only 3 people, that I saw, were selling games. Everything else was art prints, T shirts, etc. I did manage to pick up 5 AES carts: Fatal Fury 3, Fighters History Dynamite, KOF 95, and Samurai Showdown 1 and 2. Four of these were from 16-bit, who BTW was absolutely SWAMPED with customers. I actually had to help out for about 5 hours there answering questions, making sales for him and watching his booth.
I'd have liked to have stayed longer as it seemed everyone from here arrived Saturday. Maybe next year.
Jon