- Joined
- Jan 5, 2001
- Posts
- 18,071
List every single infinite from a KOF you know.
I'll start with a few. I've seen these from vids and read from many sources, so DO NOT credit me on these unless I say I found any of them.
KOF 97
Yamazaki Snake Tamer Cancel
This is easily one of my favorite inf's, because I love to build with Yamazaki, unfortunately my friend Robert has to deal with me when I constantly build with snake tamer cancels.
Hcb A/B/C hold, cancel with D. Gotta be quick.
This applies to 98 Yama to:
dp+D, hcb a/b/c (hold) D cancel, rush in and dp+D, and repeat.
Terry
NBM had a topic about 97 scores concerning Terry and his cA to hcf+b (might be different, havent tested) Basically, from what I read at Gamefaq's, you must go into the next move before the cA even shows the full frames, so basically you almost never see it come out. I havent tested this, so I cant confirm a perfect strat.
Under certain conditions you can constantly Crack shoot and corner opponent if they are cornered. Same goes for Joe's hcb+b.
KOF 98
A whole new world of cheese, say hello to extra mode.
Kyo's hammer stomp ff dwn+c, repeat over and over, you gotta be at a certain distance starting, and repeat over and over, I read up and this does indeed work. Extra mode only.
Mai has a variation of this also.
Extra mode Iori vs Brian. KOF China amazed me with this in one of there impressive vids. This only works on a cornered Brian Battler.
ff b+b, repeat. Looks beautiful flowed.
KOF 99
Kensou corner opp.
HCF+D one hit only juggle, repeat.
This game has many infinites.
KOF 2000
KOF 2000 Bug videos are here, you gotta have a account to download. All variations of these are fun as hell to try: I had the pleasure of being in two of these videos.
http://www.planetdreamcast.com/orochinagi/cyberfan/bug2k/zero_fb.htm
http://www.planetdreamcast.com/orochinagi/cyberfan/bug2k/bug_vid2.htm
http://www.planetdreamcast.com/orochinagi/cyberfan/bug2k/bug_vid.htm
(I consider Remukhan a good friend and hes always helped me nail some of this stuff, I've improved because of this dude, so I'm giving him a shout out 'john n jeff' style.
Thanks Remu!)
Lin Infinite
ff (run) dwn+b, repeat. Easier in Armor mode, the most unskilled infinite ever, a true disgrace.
Kyo with Ryo as a striker
Corner opp:
jC sC hcf d,d, hcb+b, qcf a, call ryo, hcf d,d, hcb+b, qcf+a, call ryo, mix around. Juggle is provided endlessly (till striker bombs are gone), unescapable.
Vanessa with Joe as striker
jC sC, fwd+a hcf+c, call joe, jC sC fwd+a hcf+c, joe > repeat
There are endless juggle infs in 2000 because of active strikers, this is also true in 2001.
KOF 2001
Kyo vs Angel (Angel can be juggled infinitely under certain circumstances)
We all know this one.. Cheap as Lin's in 2000.
Daimon vs Angel
As bad as Kyo's, df+c in the corner, over and over.
If someone wants a show off BS toss in, df+c from outside of the corner, hcb+b, df+c repeat. Gotta cancel the df+c once it comes out to go forward in time to do another. Fun to test out.
Bao vs All df+D on a fallen opp, over and over. Thanks goes to my friend Eric who showed me this originally. Hes a good Angel user.
I also found one in practice only.
qcf+c, cancel to SDM hcf x 2 AC, repeat. Impossible outside of practice. Use in a corner.
Legends video infinites:
Robert vs All
This is a bitch to perform but its also fun.
Robert corner opp, sD *one hit* fwd+a, repeat.
This is mad hard to do consistently because of the "stringent" timing. I think the secret is in the slightest distance you are from the opp. While this may sound easy, I've never gotten more then 4 hits, any help would be appreciated.
Hinako vs All
cB sB, repeat and mix and match. (Read this in a faq originally.)
Not to difficult. Keep testing to improve your timing with it. You gotta move the opponent across the screen to get a good flow, I don't reccomend you corner for this.
Iori Infinite vs All
The MOFO of 2001, mr "I can finally link fwd+b's with Beni"
hcb+a, hcb+b, hcb+a repeat.
This can be done with dm canceling, look at orochinagi.com for better info.
Basically as I have read, the hcb+b should not be seen and is canceled before coming out, so it flows with a sequence of constant canceling, and it appears as if he is doing hcb+a's over and over, when there is a cancel between each.
This is hard to do consistently.
There are many more for 2001.
I'll leave 2002 and 2003 to you guys.
Be sure to puke at this thread with any bug/inf you have seen or know personally for KOF.
I gotta say I want to keep this on topic so people can reference this easily, so please respect that, as much as it hurts for me to ask.
I'll start with a few. I've seen these from vids and read from many sources, so DO NOT credit me on these unless I say I found any of them.
KOF 97
Yamazaki Snake Tamer Cancel
This is easily one of my favorite inf's, because I love to build with Yamazaki, unfortunately my friend Robert has to deal with me when I constantly build with snake tamer cancels.
Hcb A/B/C hold, cancel with D. Gotta be quick.
This applies to 98 Yama to:
dp+D, hcb a/b/c (hold) D cancel, rush in and dp+D, and repeat.
Terry
NBM had a topic about 97 scores concerning Terry and his cA to hcf+b (might be different, havent tested) Basically, from what I read at Gamefaq's, you must go into the next move before the cA even shows the full frames, so basically you almost never see it come out. I havent tested this, so I cant confirm a perfect strat.
Under certain conditions you can constantly Crack shoot and corner opponent if they are cornered. Same goes for Joe's hcb+b.
KOF 98
A whole new world of cheese, say hello to extra mode.
Kyo's hammer stomp ff dwn+c, repeat over and over, you gotta be at a certain distance starting, and repeat over and over, I read up and this does indeed work. Extra mode only.
Mai has a variation of this also.
Extra mode Iori vs Brian. KOF China amazed me with this in one of there impressive vids. This only works on a cornered Brian Battler.
ff b+b, repeat. Looks beautiful flowed.
KOF 99
Kensou corner opp.
HCF+D one hit only juggle, repeat.
This game has many infinites.
KOF 2000
KOF 2000 Bug videos are here, you gotta have a account to download. All variations of these are fun as hell to try: I had the pleasure of being in two of these videos.
http://www.planetdreamcast.com/orochinagi/cyberfan/bug2k/zero_fb.htm
http://www.planetdreamcast.com/orochinagi/cyberfan/bug2k/bug_vid2.htm
http://www.planetdreamcast.com/orochinagi/cyberfan/bug2k/bug_vid.htm
(I consider Remukhan a good friend and hes always helped me nail some of this stuff, I've improved because of this dude, so I'm giving him a shout out 'john n jeff' style.
Thanks Remu!)
Lin Infinite
ff (run) dwn+b, repeat. Easier in Armor mode, the most unskilled infinite ever, a true disgrace.
Kyo with Ryo as a striker
Corner opp:
jC sC hcf d,d, hcb+b, qcf a, call ryo, hcf d,d, hcb+b, qcf+a, call ryo, mix around. Juggle is provided endlessly (till striker bombs are gone), unescapable.
Vanessa with Joe as striker
jC sC, fwd+a hcf+c, call joe, jC sC fwd+a hcf+c, joe > repeat
There are endless juggle infs in 2000 because of active strikers, this is also true in 2001.
KOF 2001
Kyo vs Angel (Angel can be juggled infinitely under certain circumstances)
We all know this one.. Cheap as Lin's in 2000.
Daimon vs Angel
As bad as Kyo's, df+c in the corner, over and over.
If someone wants a show off BS toss in, df+c from outside of the corner, hcb+b, df+c repeat. Gotta cancel the df+c once it comes out to go forward in time to do another. Fun to test out.
Bao vs All df+D on a fallen opp, over and over. Thanks goes to my friend Eric who showed me this originally. Hes a good Angel user.
I also found one in practice only.
qcf+c, cancel to SDM hcf x 2 AC, repeat. Impossible outside of practice. Use in a corner.
Legends video infinites:
Robert vs All
This is a bitch to perform but its also fun.
Robert corner opp, sD *one hit* fwd+a, repeat.
This is mad hard to do consistently because of the "stringent" timing. I think the secret is in the slightest distance you are from the opp. While this may sound easy, I've never gotten more then 4 hits, any help would be appreciated.
Hinako vs All
cB sB, repeat and mix and match. (Read this in a faq originally.)
Not to difficult. Keep testing to improve your timing with it. You gotta move the opponent across the screen to get a good flow, I don't reccomend you corner for this.
Iori Infinite vs All
The MOFO of 2001, mr "I can finally link fwd+b's with Beni"
hcb+a, hcb+b, hcb+a repeat.
This can be done with dm canceling, look at orochinagi.com for better info.
Basically as I have read, the hcb+b should not be seen and is canceled before coming out, so it flows with a sequence of constant canceling, and it appears as if he is doing hcb+a's over and over, when there is a cancel between each.
This is hard to do consistently.
There are many more for 2001.
I'll leave 2002 and 2003 to you guys.
Be sure to puke at this thread with any bug/inf you have seen or know personally for KOF.
I gotta say I want to keep this on topic so people can reference this easily, so please respect that, as much as it hurts for me to ask.