- Joined
- Apr 21, 2001
- Posts
- 3,999
Its likely the reason they went with the Atomiswave instead of the Naomi was SNKP turning in a favor from Sammy, as was hinted at earlier.
Sammy, at the time, was trying to push itself into the arcade/video game world, and what better way to do so than with an arcade flagship brand like SNKP? They knew that they wouldn't need crazy hardware requirements (or, to be honest, ones that were even on the middle end at the time), and could therefore make popular games with hardware that's cheap to make. The bonus is advertising Sammy's name on every game/board that's sold, either through the Sammy or Sega name.
SNKP benefits from not having to spend a lot of money in R&D for a successor to the Neo-Geo, they get to move to hardware they're reasonably familiar with, piracy no longer becomes an issue, and they get the benefit of Sammy/Sega's as a stable international distributor (sorry Europe, you got the shaft on that one). No doubt there's a lot of financial deals made between the two that have allowed SNKP to get out of debts incurred from the name, and to pour money into the development of more mainstream console games which they likely wouldn't have had.
As a result, the death of the Atomiswave is just a means to an end of the original deal of the relationship. I'm sure SNKP will either jump over to whatever new hardware Sammy/Sega develops, or develop their own Neo-Geo successor to be supported by Sammy/Sega brands.
That said, they've only made 5 Atomiswave games (NeoWave, NGBC, Tenka, KOFXI, and MS6), and they're contractually obligated to at least 6. That means there's at least one more game coming before the AW gets the chop.
Sammy, at the time, was trying to push itself into the arcade/video game world, and what better way to do so than with an arcade flagship brand like SNKP? They knew that they wouldn't need crazy hardware requirements (or, to be honest, ones that were even on the middle end at the time), and could therefore make popular games with hardware that's cheap to make. The bonus is advertising Sammy's name on every game/board that's sold, either through the Sammy or Sega name.
SNKP benefits from not having to spend a lot of money in R&D for a successor to the Neo-Geo, they get to move to hardware they're reasonably familiar with, piracy no longer becomes an issue, and they get the benefit of Sammy/Sega's as a stable international distributor (sorry Europe, you got the shaft on that one). No doubt there's a lot of financial deals made between the two that have allowed SNKP to get out of debts incurred from the name, and to pour money into the development of more mainstream console games which they likely wouldn't have had.
As a result, the death of the Atomiswave is just a means to an end of the original deal of the relationship. I'm sure SNKP will either jump over to whatever new hardware Sammy/Sega develops, or develop their own Neo-Geo successor to be supported by Sammy/Sega brands.
That said, they've only made 5 Atomiswave games (NeoWave, NGBC, Tenka, KOFXI, and MS6), and they're contractually obligated to at least 6. That means there's at least one more game coming before the AW gets the chop.