Well, they've announced that if the budget remains low then the game will come out in January next year. So whether it's release day or more gameplay to come, that's probably when we'll be hearing more from them either way.
Please read the whole thread, guys.
if i read entire threads of everything on this forum, i would get nothing done. I'll leave that to other people.
anyhoo. i foundz it.
"
Currently it plays only as tate. But it's possible to rotate controls. Which works surprisingly well!
Whether there will be a letterbox tate vert mode or not hasn't been decided yet. But the NEOGEO can't rotate sprites so it will be a little bit difficult to pull off. We basically would need to program the game twice* and need to rotate and scale all graphics.
*=exaggeration
Added infos:
The HUD, title screen, logos etc. rotates with it. It plays more or less like a hori in YOKO mode. There will be pictures of both mode down the line. "
ok. i haven't read up entirely on this game.
but,
wut MVS cabs have vertical screens?
New teaser video from stage 2 is up.
Current progress: 4 of 6 stages are nearly done.
Do a home edition and I'll preorder! Yeah I know but still.....
New teaser video from stage 2 is up.
Current progress: 4 of 6 stages are nearly done.
Very cool move. I haven't heard anything from NGEV.TEAM on if the meg count has increased since they started taking orders, so I would assume it hasn't, but I'd be interested to hear an update from them.After seeing that this game is going to be compatible with the Deadalus I think I'm going to just by the MVS version instead of waiting for an AES release. Hopefully that will help lead to a bigger game.
After seeing that this game is going to be compatible with the Deadalus I think I'm going to just by the MVS version instead of waiting for an AES release. Hopefully that will help lead to a bigger game.