Sceptre_JLRB
Not so MEGA, eh?
- Joined
- Aug 21, 2016
- Posts
- 99
yes, zintrkcd does not have the issue because I made that conversion... Proper like.
Upsss, haven't noticed, sorry!
Razoola's conversions r00l!
yes, zintrkcd does not have the issue because I made that conversion... Proper like.
Do the wrong sprites flicker up on the red lady though when it shows a close up of her?
This is the glitch I get (private not a public link) - just so you can see what I mean. https://www.youtube.com/watch?v=zaiN8lw9S44 It will get deleted later probably.
Hello,
This video is a different issue, it looks tiles are bad
Can you check the .neo rom you are using with the validator ? It may be wrong
If the rom passes the check, can you flash the game again ?
Thanks
I agree its definitely not the ROM. I've validated it OK, and I also tested the AES rom (completely different ROM with different files) and the same problem happens in the same spot on screen. What does change between power cycles is the exact corruption in those positions on screen, it can vary a little each time you boot it, but always in that part of the intro with the red lady.
I agree its definitely not the ROM. I've validated it OK, and I also tested the AES rom (completely different ROM with different files) and the same problem happens in the same spot on screen. What does change between power cycles is the exact corruption in those positions on screen, it can vary a little each time you boot it, but always in that part of the intro with the red lady.
You could quickly try the unibios crc32 check with kof2003 a few times and confirm the P ROM banks pass every time. Given how games pull up gfx from the banks it might be an outside chance of a problem there.
You could quickly try the unibios crc32 check with kof2003 a few times and confirm the P ROM banks pass every time. Given how games pull up gfx from the banks it might be an outside chance of a problem there.
4.97v! Good clean PSU! See my comments just posted - CRC changes each time you run it - ONLY on KoF2003!
I will do that now! Thanks, I was going to ask you which games made similar use of the program banks.I feel the failing banks is the cause of the hair glitch issue you have in kof2003. The information you gave on that will help neosd. You could try the crc32 check with svc and mslug5 also just to see if you get the same issue there with banks failing sometimes.
Of course the other issue you have is something different, maybe a slight voltage increase will help there, who whows. A little worrying neosd does not yet reproduce the glitching in the other video on their mv-1fz. Will be much easier if they can reproduce it.
Yes, that worries me too! I didn't see the 'lines' issue on their video either - yet two people now have that problem. If it is a crosstalk / impedance problem the temperature and humidity is factor. I am testing this in a really cold area at the moment. The power is definitely not a problem, I've tried a few really good 5v supplies I have and there's no ripple and remains at a 5v or just above.
Just tested SVC and all checksums OK and the game is OK (except for the 1st issue reported of the short lines jittering over sprites).
Testing MS5 now.
Hello,
I think i have myself similar temperature and humidity here as you have there.
The rest of the team are in different parts of Spain, so we will know more for sure tomorrow.
What puzzles me is that i have tried it in two different MV1FZ boards and it dosent happens here (both videos are from different boards)
We will know more tomorrow for sure.
We really apreciate the time you are spending on helping us to figure the issue.
Thanks
Thanks, and no problem! I just don't want you to think this is just my system - the lines issue has been reported by another person earlier (so I am pleased theres at least two of us with that problem), but this CRC / corrupt sprites thing is my main concern now as it seems hard for others to recreate. I guess as more people receive them theres more chance of others reporting the same problem.
I also think its not a hardware fault because other games that utilise similar (or more) flash ROM aren't reporting bad CRCs, nor are they giving any corruptions (except for that line flicking thing).
Thanks, and no problem! I just don't want you to think this is just my system - the lines issue has been reported by another person earlier (so I am pleased theres at least two of us with that problem), but this CRC / corrupt sprites thing is my main concern now as it seems hard for others to recreate. I guess as more people receive them theres more chance of others reporting the same problem.
I also think its not a hardware fault because other games that utilise similar (or more) flash ROM aren't reporting bad CRCs, nor are they giving any corruptions (except for that line flicking thing).
Thanks,
We are going to investigate it tomorrow aswel.
Can anyone with an MV1FZ confirm this is happening there aswel ?
Also, GadgetUK have you got another MVS to check if this is happening into another board ?
Thanks