Metal Slug 3 is comming for PS2

SoloFenris

Sakura's Bank Manager
Joined
Oct 16, 2000
Posts
749
Originally posted by DangerousK:
<strong>
2D doesn't sell the way it used to. It has it's fans but the MAJORITY of today's gamers want 3D period.
</strong><hr></blockquote>

Kids, I'm about to go out on a limb here. A thin, rickety, shaky limb. I used to think the same thing about 3d games. I used to think we were drowning in the sludge because that is what everyone wanted but now I am not so sure. One of the main reasons I am recalculating is because of the Game Boy. Every incarnation of the Game Boy has sold like fucking gangbusters and no one can tell me that the only reason is because it is portable. People have to like the games and those games are 2-D. Sure they are also popular liscenses but at the end of the day they are still 2-D. I can't speak for other parts of the country but in my areas, the 2-D fighters outsold the 3-D by a decisive margin. Sure, when a new one would come out it would reign for a couple weeks but the crowds always returned to the 2-D real quick. Here is the heart of what I am getting at. On my campus, my school just made a new contract with Coke. Now, I used to buy drinks in a can but now I can't because the only machines on campus are the 20oz. bottle $1 machines. So I either buy that, or nothing at all. And so it goes with the current state of games. I think it could possibly be an assumption from game designers based on a few successes that
"everyone" wants 3-D and people are buying them because it is either that or nothing at all. I mean, if you own one of the new systems and you decided not to buy into 3-D games what would you have? I like both types and I feel they both have their place. But I don't believe that every 2-D game needs to be "remade" in 3-D (i.e. Ninja Gaiden <img src="graemlins/blowtop.gif" border="0" alt="[Blow Top]" /> ) and some games shouldn't because they would lose a lot of the charm that made them good in the first place (i.e. Ninja Gaiden :mad: )
Just something to think about.

Jeff
 

WindyJay

Quiz Detective
Joined
Apr 17, 2002
Posts
80
I would prefer a Xbox port or DC at least, but for everyone moaning about it not selling on PS2...remember that survey Playmore had on their site, guess what..yes more people wanted it for PS2 than any other console..lets just hope they port it on the others anyway!
 

JHendrix

Jello Pudding Pop, Y'know? Like that whole Bill C
Joined
Jun 27, 2001
Posts
9,436
Originally posted by Fran:
<strong>its 20 past midnight and i'm tired
lightweight yeah
so i'll keep this short

we all ought to realize that snk is gone

dead

kof 2001 and 2002 are all recycled cos snk is DEAD

the old staff who made kof from 94 to 99 must have been shot in the head and buried

the reason 2002 is totally recycled using bits and stuff from 97,98,99,2000,2001

is because playmore probably doesnt know how to create a new sprite

probably cause playmore doesnt want to hire new people

probably because snk had like 200 (??) programmers and so on back in 96,and 99 % of them are probably working somewhere else now

just to name one - shinkiro

they all fuckin left

2003 will be the same

they will rip saisyu and the sports team from 98

and they will "add" lin,bao,hinako,shingo blah blah

they wont redraw a single damn sprite

its over

over

rotd is shit

sure,it was evoga's first attempt

but in the year 2002....bah

just think about motw,jimi

so you're saying the neo hardware is old

pheraps

but when snk was still around,that WASNT a problem

kof 96 or 99

just think about em

kof 96 was like 95 % new

and in 99 they changed at least half of the sprites

you're failing to see its not about the hardware

its about the fact that the people who made all the fantastic games are long gone


just think about samurai 3 or gekka 1

just think about slug 3


and then take a look at slug 4


GAME OVER</strong><hr></blockquote>

I think you're looking at this a little too pessimistically. Yes ROTD is no where near as good a game as we all would have liked. I still think it's fun though, just not KOF98 fun.

I am actually saddened by your post in a way, cause you're right a lot of the people are gone now, working for other companies. And yes from what we've seen from Playmore in terms of KOF isn't exactly "TOPS" as you'd put it. Although they DID make some new sprites for 2k1, like K9999, Angel, etc... But yes I think that to get "good" graphics out of the Neo (I'm talking ROTD and MOTW level) I feel we have to be limited to like 12-16 characters or so, which is sorta sad. I think that KOF in that style of GFX would be nice, but then we'd only have like 5 teams to choose from which is well I guess ok. But I doubt they'll do it, sadly.

Elioth/Playmore seems to be intent on putting a shitload of characters into KOF now, not giving us 5 quality teams but god knows how many shitty teams. I think it'd be cool to see, but I think you're right we probably won't see it.

And riddle me this batman, I don't know if you have any programming experience or anything but even if you haven't you should have noticed this. W/ ROTD it's almost EXACTLY like MOTW. In the way the GFX are, to how many chars there are, and even the whole "pre fight" sequence where they show you the stage. I think it looks like they took the general "engine" code from MOTW and made minor modifications to it. KOF seems more guilty of this than anything else. Just take the model, edit the sprites animation sequences for new moves, and change some damage/priority variables. There is no new "engine" being made.

Could it be done on other systems? Yeah, but if they're not willing to do it on the Neo then what makes you think they'll do it on Naomi?

Well there is one shining bit of hope, a gleam if you will. A senario that I cooked up in my head that seems plausible. I have it on good authority (a very valid source) that within 18 months Playmore is going to put out new hardware, they're gonna switch over to some new proprietary system they're developing. Which I think is kinda sad since it's gonna cost them more than going to Naomi or Sys246 but hey whatever I dont' care. My POINT with this is that they may be re-hashing KOF to make some quick $$ to pay for the new hardware and/or to pay for new sprites, art, game engine, and whatever else to be put onto this new system. That is my hope, the only scenario that I think leads to the best outcome for us. It would mean that Playmore DOESN"T have idiots for programmers working for them and that we may get something new, a worthy sequel to the wonderful games we've seen on the Neo. I donno, we as fans can only hope.

Peace

JHendrix

PS. Fran, if you wanna know where I got the new system info, PM me. Seriously.
 

k'_127

NeoGumby's Sycophant,
20 Year Member
Joined
Jun 12, 2002
Posts
6,724
-I prefer the port on PS2

-don't let them port it on XBox. because if they did so and it sold well ,MS will buy Playmore for sure

-KOF 99 (PS) sold very very well . better than NEO and DC. I found it in famitsu's top 30 chart back in it's day

-2D is still doing well. castelvania sells better when it's 2D and if it was released on a New Generation cosole ,it will have a big success. the same thing for other games like street fighter, mega man, guilty gear and contra ("if" it was 2D)

-eolith added a lot in KOF. K9999 ,May-Lee ,Foxy and Igniz appeared together in one KOF.also, the gameplay is the best among KOF in 2001 .and without playmore there won't be any new NEO game out there but now we will see new KOFs , metal slugs , snk vs capcom and more. not to mention the ports to other consoles.

-KOF doesn't need "upgrades" or "new sprites" .it needs more space for more characters

-wait few years and you will find MS4 and KOF 2001 classics. you don't have those feelings when the game is still new
 

Liquid Snake

I am untouchable
20 Year Member
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Nov 22, 2000
Posts
11,183
It depends if Playmore will add more features on PS2 port, otherwise I stay with my AES version.

Frankly speaking, I don't like PS port of MSX that much...........

Still try to save money to get MS 2 & 3 AES :)
 

Fran

today forever
20 Year Member
Joined
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Posts
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Originally posted by Rage of the Spyder:
<strong>RotD is game of the year...

Mike</strong><hr></blockquote>

you are newbie of the year
 

FeelGood

So Many Posts
No Time
For Games.
Joined
Aug 18, 2001
Posts
17,794
Originally posted by Rage of the Spyder:
<strong>RotD is game of the year...

Mike</strong><hr></blockquote>

I can dig it - until KoF 2002 is released on homecart in December.
 

Fran

today forever
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Joined
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Originally posted by JHendrix:
<strong>


PS. Fran, if you wanna know where I got the new system info, PM me. Seriously.</strong><hr></blockquote>

well,new hardware?

that wont solve the problem

my whole point is:

2002 is kinda sad cos its 95 % recycled

but if 2002 had the same cast of characters,
but with 42 damn new sprites

then it would be THE GAME OF THE DECADE

i dont care if a neo cart cant be bigger than 700 megs

dont care if kof will never feature 348938934849383498349 fighters

30 are more than enough

the problem here is not the "old" neo hardware,
but the fact that apparently they're using all the stuff snk made

cos they arent able to create something themselves

so what a new hardware would solve? nothing


plus,
new hardware = end of the neo
end of the neo = f retires

stormy clouds,new horizons?
 

JHendrix

Jello Pudding Pop, Y'know? Like that whole Bill C
Joined
Jun 27, 2001
Posts
9,436
Originally posted by Fran:
<strong>

well,new hardware?

that wont solve the problem

my whole point is:

2002 is kinda sad cos its 95 % recycled

but if 2002 had the same cast of characters,
but with 42 damn new sprites

then it would be THE GAME OF THE DECADE

i dont care if a neo cart cant be bigger than 700 megs

dont care if kof will never feature 348938934849383498349 fighters

30 are more than enough

the problem here is not the "old" neo hardware,
but the fact that apparently they're using all the stuff snk made

cos they arent able to create something themselves

so what a new hardware would solve? nothing


plus,
new hardware = end of the neo
end of the neo = f retires

stormy clouds,new horizons?</strong><hr></blockquote>

Fran, you're misunderstanding me. KOF2k2 w/ all new sprites would still have the same probs. 42 characters is way too many to have enough animations per char on the Neo. But I agree if things changed just a little with the sprites then yeah it'd be a lot better for it.

As for you leaving w/ the new hardware coming, well do you honestly play nothing else?

Peace

JHendrix
 

Fran

today forever
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Joined
Sep 27, 2000
Posts
16,468
well,yes
i am too old for this stuff anyway

kof with 42 fighters and the current animation quality is more than enough for me

i dont need high res
i dont need those insane animations sf3 has,they even annoy me somehow
i dont need 100 teams

to be honest with you,
a new kof each and every year with
6 new faces
10 new sprites for the "old timers"
and eiji


is definitely more than enough for me


madness?

pheraps


high res or thousands frames of animations just dont appeal to me


i dont feel like i'm playing a videogame anymore,
it gives me a weird feel

a feeling i dont like


you cant improve on perfection

perfection is Ghouls n Ghosts

who wants a 3d sequel?

who wants 800 animations for arthur?

i dont


i just want a simple sequel with 6 new levels

know what i mean?
 

JHendrix

Jello Pudding Pop, Y'know? Like that whole Bill C
Joined
Jun 27, 2001
Posts
9,436
Originally posted by Fran:
<strong>well,yes
i am too old for this stuff anyway

kof with 42 fighters and the current animation quality is more than enough for me

i dont need high res
i dont need those insane animations sf3 has,they even annoy me somehow
i dont need 100 teams

to be honest with you,
a new kof each and every year with
6 new faces
10 new sprites for the "old timers"
and eiji


is definitely more than enough for me


madness?

pheraps


high res or thousands frames of animations just dont appeal to me


i dont feel like i'm playing a videogame anymore,
it gives me a weird feel

a feeling i dont like


you cant improve on perfection

perfection is Ghouls n Ghosts

who wants a 3d sequel?

who wants 800 animations for arthur?

i dont


i just want a simple sequel with 6 new levels

know what i mean?</strong><hr></blockquote>


It's hitting me, we're having the Classics vs. Modern debate. It happens with everything, cars, Movies, music, and even Videogames now.

Don't know what else to say, it's pretty simple I guess. Still it's just a bit weird that "Modern" looking 2D games annoy you, but again it comes to classic vs. the new stuff, and if you like the classics better there's nothing I can say to change that. I'm firmly in the "modern" camp, you can't change that either, just hopefully you can respect it at least instead of jumping down my throat every time I mention something about it.

*cues more sappy music...*

Peace

JHendrix
 

garou_d

Aero Fighter,
Joined
Mar 19, 2001
Posts
2,220
Originally posted by rarehero:
<strong>its a great game that not enough people have
played or know about.</strong><hr></blockquote>

totally agree - even if I doubt that the PS2 can properly hanle slug 3, it's better than emu.
 

Loopz

Formerly Punjab,
Joined
Aug 16, 2001
Posts
12,871
perfection is Ghouls n Ghosts <hr></blockquote>

WORD TO THE MOTHERFUCKER.

Draw some new shit. Fran has it right. It isnt that goddamn hard. Playmore has been massively lazy since taking over, just rearranging the deck chairs on SNK's Titanic. Make your own shit for once Playmore. You'd think a company eager to show what it's got would offer more than cleverly arranged rehashes. I do want to play KOF2K2, simply because it's back to 3on3 the way it should be, but we should expect more. Slug 4 was shit, KOF2K1 was shit.

Lesson here? The Neo is dead. SNK vs. Capcom, coming out and offering new shit would be the equivalent of Jesus rising from the grave.

The odds are slim.
 

JHendrix

Jello Pudding Pop, Y'know? Like that whole Bill C
Joined
Jun 27, 2001
Posts
9,436
Originally posted by Loopz:
<strong>

WORD TO THE MOTHERFUCKER.

Draw some new shit. Fran has it right. It isnt that goddamn hard. Playmore has been massively lazy since taking over, just rearranging the deck chairs on SNK's Titanic. Make your own shit for once Playmore. You'd think a company eager to show what it's got would offer more than cleverly arranged rehashes. I do want to play KOF2K2, simply because it's back to 3on3 the way it should be, but we should expect more. Slug 4 was shit, KOF2K1 was shit.

Lesson here? The Neo is dead. SNK vs. Capcom, coming out and offering new shit would be the equivalent of Jesus rising from the grave.

The odds are slim.</strong><hr></blockquote>

Jesus did rise from the grave. Lets hope for SNK vs. Capcom MVS. Like Obi-wan Kenobi it may be our only hope.

Peace

JHendrix
 

SNKJorge

Collection Gallery Keeper, CD Price Guide Analyst,
Joined
May 26, 2002
Posts
9,233
Originally posted by Fran:
<strong>bah

999 out of 1000 ps2 owners wont give a shit

its 2d

its not in high res


idiots like jimmi,thats what i mean


the neo cart isnt even expensive so who cares</strong><hr></blockquote>

I agree with fan on this one. :D
 

Rage of the Spyder

Zero's Secretary
Joined
Oct 28, 2002
Posts
152
@Fran,
Your the asshole of the year. And, as for me being a newbie I have been playing the Neo since circa 1990 in one form or another.

MIke
 

Metal-Geo

Armored Scrum Object
Joined
Apr 21, 2002
Posts
264
i hope it has alots of different goodies.

(i know, long time being here. i have another life :p )
 

Takumaji

Master Enabler
Staff member
Joined
Jul 24, 2001
Posts
19,061
Originally posted by JHendrix:
<strong> [...] Still it's just a bit weird that "Modern" looking 2D games annoy you, but again it comes to classic vs. the new stuff, and if you like the classics better there's nothing I can say to change that. [...] </strong><hr></blockquote>

Well, it isn't weird for me because I pretty much feel the same way.

The Neo is cool as it is. For me, there's no need for new hardware, more Mbits or stuff like that. There are lots and lots of Neo games from the early years 91-94 which I still play regularly because they're good, both gameplay-wise and graphically. Magician Lord, Nam-1975, Raguy, Top Hunter, FF1, FF2, Soccer Brawl, etc.pp. But I guess my "good" isn't the same as yours.

Mine is aesthetics. Yours seem to be hardware power... you always mention how good GGX and all that MvC2 stuff looks, but looks are just half of the story.

Hardware doesn't really mean anything here. KoF2k1's background sucked because most of them were just BADLY DRAWN. The old KoF sprites mostly suck because they're just that, old, they didn't get a major overhaul since a long time.

That's no question of hardware power or how many damn megs the Neo can address at max., it's all about knowledge, experience and artistical skill.
 

Fran

today forever
20 Year Member
Joined
Sep 27, 2000
Posts
16,468
Originally posted by Rage of the Spyder:
<strong>@Fran,
Your the asshole of the year. And, as for me being a newbie I have been playing the Neo since circa 1990 in one form or another.

MIke</strong><hr></blockquote>

cheers mate
 

WindyJay

Quiz Detective
Joined
Apr 17, 2002
Posts
80
Game of the year? on Neo Geo thats not too hard to win, overall on any system, Splinter Cell on Xbox wins, been playing it non stop last 2 days sheer class...Metal Gear Solid? pah Metal Gear bollocks more like.
 

sha-v

Crossed Swords Squire
Joined
May 15, 2002
Posts
191
I don't know what "will not sale well" mean in figures. I expect sales above 60.000 pcs.
 

k'_127

NeoGumby's Sycophant,
20 Year Member
Joined
Jun 12, 2002
Posts
6,724
Originally posted by sha-v:
<strong>I don't know what "will not sale well" mean in figures. I expect sales above 60.000 pcs.</strong><hr></blockquote>

it will reach 100.000
just wait and see . remeber , this is in japan
 
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