I'm fascinated with this idea of a "home" MVS cart and one intended for commercial release. Obviously the arcade release will become the more desirable version, because of its perceived higher value.
I really like the way that NG: Dev Team has approached us as a market. They sac'd home carts for Last Hope, but they were always conscious of the fact that some people (e.g. me) thought sac'ing was a sacrilege, and have consistently presented themselves as lukewarm on the idea.
I like these guys and where they're going with the whole indie Neo Geo thing. Sadly, all independent developers are competing with all video games ever made, and the vast majority of indie devs just don't stack up. Last hope was no prize, but it's encouraging that somebody is trying.