- Joined
- Aug 11, 2003
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Who has actually played it on PC? Does it run 60 FPS without slowdown, and support and XBox One controller without issue?
Who has actually played it on PC? Does it run 60 FPS without slowdown, and support and XBox One controller without issue?
You need to aim your attacks. Analog is smoother than digital.
I'd say that's a 'legitimate' reason.
Yeah I'm done Bruh, you're bitching just to bitch. I guess let the others know when you improve the game. Can't wait to play it. Link your kickstarter and shit mane.
Git gud"Smoothness" doesn't help at all in a game like this. What you want is responsive and fast, which it isn't. It's as clunky as fuck.
Who has actually played it on PC? Does it run 60 FPS without slowdown, and support and XBox One controller without issue?
I'm nearing 70% map completion, and I can confirm the game is a 2D masterpiece. It has that quality where you notice new things every time you revisit an area. Of course the 1.00 version had killer bugs in it, but 1.02 doesn't have anything glaring - still some slowdown if you can manage to get a lot of things on the screen at once, but most of the previous games of the same type had that.
To me this game is an indictment of Konami's decision to make Lament of Innocence instead of another real Castlevania. Between the PS2 games, Lords of Shadow, and handheld games that were lesser incarnations of previous console titles, Castlevania has been dead since 2003. Not that Lament was terrible, but it just wasn't a Castlevania game, it was a middle-of-the-road 3d game with a great soundtrack.
Anyway, we're back for at least one last ride. I'm not sure we'll see a game like this again... it has the feel of old masters back for a last hurrah. I can't imagine the effort it took to make this in this day and age. 2D design for current consoles is crazy compared to 2D design for the PS1.
Lament of Innocence was good if you weren't expecting SotN in 3D. Personally, it's my favorite Castlevania story and I'd love to revisit Leon some time.
It's beyond me why anyone would want to play a Japanese game with English voices when they have a choice. In general they just have a very poor track record. If you want to hear the equivalent of an anime dub circa 1998, then be my guest I suppose.I'm fucking loving it! Quite surprised - its totally SOTN on steroids
The cameo voices are an awesome addition - David Hayter and Robbie Belgrade. Music rocks too
Shit loads of secrets, great bosses, very pleased!
It's beyond me why anyone would want to play a Japanese game with English voices when they have a choice. In general they just have a very poor track record. If you want to hear the equivalent of an anime dub circa 1998, then be my guest I suppose.
It's beyond me why anyone would want to play a Japanese game with English voices when they have a choice. In general they just have a very poor track record. If you want to hear the equivalent of an anime dub circa 1998, then be my guest I suppose.
Because I speak English, don't understand Japanese and I'm not a fucking weeb?
I don't think David Hayter works for a sixpack.
For me, probably this.I guess game voiceovers are getting much better since the Turbo CD days, but I still associate English language voices with some cringe, and a moderate amount of discomfort.
Very likely true. The story for this game is fairly stupid.You don't pick Japanese voice acting because it's somehow better. You pick it because most anime and videogame dialogue is fucking embarrassing being spoken aloud in a language you can understand.
You don't pick Japanese voice acting because it's somehow better. You pick it because most anime and videogame dialogue is fucking embarrassing being spoken aloud in a language you can understand.
Cheesed the last boss by using Rheva Valar
Who has actually played it on PC? Does it run 60 FPS without slowdown, and support and XBox One controller without issue?