got us a Wii. Toys R' Us was expecting a shipment on Sunday. We talked to a guy that worked there during the week and he said that they should be getting in 20-30 systems.
So Sunday rolls around and one hour before opening my wife says, "Let's go get a Wii." I personally thought we were on a fools errand. I figured that those 20 Wiis would go to people who were waiting in line since 6:00 in the morning. I mean, they are in pretty large demand. So we wait from 9:00 till 10:00, and about 20 minutes before opening a employee walks out and tells us that there are, in fact, 68 Wiis in stock and that they would be handing out tickets if more than 68 people show. Plus he said that two weeks before they received about 500 systems. We were about 18th in line, and there was about 40 people waiting at that moment. So a lot of people get on the phone and call friends to show up to get a Wii.
So I guess if you want a system all you need to do is wait 1-1.5 hours and you'll get one.
The system itself is nice. We got Sonic and the Secret Rings and Zelda. Graphically Sonic is better than your average Gamecube game. You really can tell the difference in texture quality, which is hard to notice in web clips of games. Polygon wise it's about the same, maybe a bit more than your average Gamecube game, but don't expect too much more. Sonic's worlds still have blocky edges to them, but Sonic himself looks great. Nice water effects as well.
If there was one thing that I wish could be better, it would be the controlls. It's pretty amazing when you play Wii sports Baseball and as you slightly roll your Wiimote behind your head, the Mii responds to your moves. That being said, the controls seem a bit off on things. I know it's an impressive feat to have a controller that can respond to your motions, but sometimes it feels like you are moving and the controller is not picking it up. I even tried to experiment, to move slow, fast, closer, and further from the sensor, sometimes with no difference in what happened. At this point I'm not sure if it's the games or the controller that is responsible for this. Hopefully it will be more accurate in the future.
I myself always play standing up, even if I'm playing Sonic. I think you can get into it more that way. You thrust forward for attacks, and I swing my arms completely out to do them. Good times.
I still think it's crazy that I would have no next gen consoles if it wasn't for my wife.
So Sunday rolls around and one hour before opening my wife says, "Let's go get a Wii." I personally thought we were on a fools errand. I figured that those 20 Wiis would go to people who were waiting in line since 6:00 in the morning. I mean, they are in pretty large demand. So we wait from 9:00 till 10:00, and about 20 minutes before opening a employee walks out and tells us that there are, in fact, 68 Wiis in stock and that they would be handing out tickets if more than 68 people show. Plus he said that two weeks before they received about 500 systems. We were about 18th in line, and there was about 40 people waiting at that moment. So a lot of people get on the phone and call friends to show up to get a Wii.
So I guess if you want a system all you need to do is wait 1-1.5 hours and you'll get one.
The system itself is nice. We got Sonic and the Secret Rings and Zelda. Graphically Sonic is better than your average Gamecube game. You really can tell the difference in texture quality, which is hard to notice in web clips of games. Polygon wise it's about the same, maybe a bit more than your average Gamecube game, but don't expect too much more. Sonic's worlds still have blocky edges to them, but Sonic himself looks great. Nice water effects as well.
If there was one thing that I wish could be better, it would be the controlls. It's pretty amazing when you play Wii sports Baseball and as you slightly roll your Wiimote behind your head, the Mii responds to your moves. That being said, the controls seem a bit off on things. I know it's an impressive feat to have a controller that can respond to your motions, but sometimes it feels like you are moving and the controller is not picking it up. I even tried to experiment, to move slow, fast, closer, and further from the sensor, sometimes with no difference in what happened. At this point I'm not sure if it's the games or the controller that is responsible for this. Hopefully it will be more accurate in the future.
I myself always play standing up, even if I'm playing Sonic. I think you can get into it more that way. You thrust forward for attacks, and I swing my arms completely out to do them. Good times.
I still think it's crazy that I would have no next gen consoles if it wasn't for my wife.