SetaSouji??
There Can be Only One
- Joined
- Mar 31, 2009
- Posts
- 4,158
So I've heard mixed results about people trying to plug n' play the stick, so I decided to just straight up write a driver for it. I've run into a problem though..
I have the driver functioning, in the stick properties VIA windows, you can test the inputs and the stick inputs and see it's fully functioning.
When you use it in let's say a console emulator (I used NES for my test run). The emulator detects the button inputs no problem, however it will not detect joystick input no matter how I configure it. So there's that.
In every MAME build I could think of, it tells me to eat a dick and just doesn't detect the damn thing. At all. (and yes, I do have enable joystick set) so it's frustrating.
Thinking I did something wrong, I tried it in an engine that I've actually built code for, and it detects both the stick inputs (detects directional input as JOY1H-LEFT/RIGHT/UP/DOWN).
So anyone got any ideas how I can fix this so I can start a 64 bit conversion and release this bitch?
I have the driver functioning, in the stick properties VIA windows, you can test the inputs and the stick inputs and see it's fully functioning.
When you use it in let's say a console emulator (I used NES for my test run). The emulator detects the button inputs no problem, however it will not detect joystick input no matter how I configure it. So there's that.
In every MAME build I could think of, it tells me to eat a dick and just doesn't detect the damn thing. At all. (and yes, I do have enable joystick set) so it's frustrating.
Thinking I did something wrong, I tried it in an engine that I've actually built code for, and it detects both the stick inputs (detects directional input as JOY1H-LEFT/RIGHT/UP/DOWN).
So anyone got any ideas how I can fix this so I can start a 64 bit conversion and release this bitch?