elGRIZZbo
Mr. Big's Thug
- Joined
- Oct 17, 2016
- Posts
- 200
Agreed, upping the megs to 64 would have made Unholy Night notable just for its sheer scope. Imagine how much animation could be included with such a relatively small roster of characters.I just came back in to say, I think they are missing a great opportunity to make the most advanced fighter on the SNES. In this era of extremely cheap memory, upping the meg count past 32 would give the developers the freedom to make the best animated game ever seen on the system.
I don't have the highest of expectations for UN after having seen the video. I'm just supporting it in hopes that other developers run with the idea.
Last edited: