- Joined
- Dec 31, 2002
- Posts
- 7,830
Did you know that the Game.com was released in September 1997? Can you believe it?
The console was both ahead of it's time... and also really behind the time all at the same time.
Let me explain.
The Game.com had a touchscreen, in 1997 that was pretty cool! The low res definition of the touchscreen was poor (remember the little boxes you can see on the screen?) but playing lights out and pressing the screen to load a game seemed pretty awesome back then. Nice one Tiger.
The Game.com could go online! And okay, it was only a 14.4 k modem and okay it was text only... but that's pretty awesome all the same. Has anyone used a Game.com online? Has anyone tried if it still works today?
The console could take 2 cartridges at once. TWO. I mean it's not that hard changing games but WOW. They had ambition thinking you would want to play two games on this handheld.
The line up ON PAPER looked pretty good. Resident Evil 2, Duke Nukem 3D, Sonic Jam, Mortal Kombat Trilogy, Fighers Megamix... probably more I've forgetten about but it was a good looking lineup. Metal Gear Solid and SOTN were supposed to be released as well but never made it. I was happy seeing so many titles from Sega Saturn making its way to the Game.com I had to have one. Imagine my excitement come Xmas 1997!
.... And also disapointment. Even as a kid I knew this thing sucked. The screen had a really bad refresh rate which made sonic unplayable. Duke Nukem 3D and Resident Evil 2 were the same games in title alone. Duke Nukem was kinda like an on the rails dungeon crawler and Resident Evil 2 felt like it had been made for hypercard from a System 7 era mac.
It's a shame, really it could have been excellent. Instead we got some awful (home made by tiger I believe) ports of awesome games, to fairly awful hardware.
I believe the revision two Game.com Pocket was a bit better, but first impressions last and the console didn't make it past the year 2000.
So, what's your favorite Game.com memories? Good or bad!
The console was both ahead of it's time... and also really behind the time all at the same time.
Let me explain.
The Game.com had a touchscreen, in 1997 that was pretty cool! The low res definition of the touchscreen was poor (remember the little boxes you can see on the screen?) but playing lights out and pressing the screen to load a game seemed pretty awesome back then. Nice one Tiger.
The Game.com could go online! And okay, it was only a 14.4 k modem and okay it was text only... but that's pretty awesome all the same. Has anyone used a Game.com online? Has anyone tried if it still works today?
The console could take 2 cartridges at once. TWO. I mean it's not that hard changing games but WOW. They had ambition thinking you would want to play two games on this handheld.
The line up ON PAPER looked pretty good. Resident Evil 2, Duke Nukem 3D, Sonic Jam, Mortal Kombat Trilogy, Fighers Megamix... probably more I've forgetten about but it was a good looking lineup. Metal Gear Solid and SOTN were supposed to be released as well but never made it. I was happy seeing so many titles from Sega Saturn making its way to the Game.com I had to have one. Imagine my excitement come Xmas 1997!
.... And also disapointment. Even as a kid I knew this thing sucked. The screen had a really bad refresh rate which made sonic unplayable. Duke Nukem 3D and Resident Evil 2 were the same games in title alone. Duke Nukem was kinda like an on the rails dungeon crawler and Resident Evil 2 felt like it had been made for hypercard from a System 7 era mac.
It's a shame, really it could have been excellent. Instead we got some awful (home made by tiger I believe) ports of awesome games, to fairly awful hardware.
I believe the revision two Game.com Pocket was a bit better, but first impressions last and the console didn't make it past the year 2000.
So, what's your favorite Game.com memories? Good or bad!
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