Because I'm dumb and I forgot advanced edit mode exists.
I'm not very good at VBulletin.
This hack should allow the PSTV to play all vita games, and eventually i would assume someone will come up with a way to run vita roms from a usb drive as well, which would be very sweet.
USB? Probably not.
I don't think the PSTV's usb port has access as a storage medium.
If anything, It'll be done over the gigabit Ethernet port, or via Wifi.
The internal card has a minimum transfer of 4MB/s, so assuming the wifi can match that, you could "netboot" games and use a cheap, small vita card just for saves and updates.
For sure, there will be an FTP program, so you'll be able to transfer files eventually without dealing with the clumsy CMA.
Not yet. And they won't be ISOs, they'll likely be either ROM images, or just folders full of files packaged to run like a bubble on the home screen. There is no real SDK for native vita applications, so hackers are kind of learning as they go.
Getting a loader will be like 6 months, depending on how deep the access to the system goes with this hack. The point is to keep yourself on the right firmware for that to come.
In the meantime, there are Vita-native emulators for dozens of consoles (retroarch) and arcade stuff, so you can have a $30 rombox via a PSTV or a portable emulation system with dual sticks and a sick OLED display.
The vita is also WAY faster than the PSP was, so SNES games, for example, will run almost full speed once a decent programmer ports SNES9X or optimizes Retroarch for it. Same for GBA.
Super Mario RPG is unplayable on PSP, same for Golden Sun 1 and 2. With native Vita mode, they'll run just fine.
We may even get N64/Saturn emulation.