RyoGeo
Global Moderator, Voice of Reason, Member #13
- Joined
- Aug 14, 2000
- Posts
- 2,495
The original Fatal Fury is one of those games I play to just chill out. It doesn't have very good collision, or combos or [insert modern vs component here], but I love the music, and its 1990 charm. Having said that, there are moves that drive me nuts in that they seem really inconsistent to pull off.
The quarter circle moves are easy enough. Yes, you have to be very deliberate about it, and it's not very forgiving at all, but that's ok. If I miss a move I know what I did wrong, and I'm playing to chill anyway, so who cares.
The ones that bug me are the DB > FU - B moves. They seem to be either really inconsistent, or just plain wrong. For example, for Terry's Crack shoot, it says to do DB > FU - B, but that never really seems to work. I have, however, found some consistency with .
Ok fine, but Andy and Joe's DB > FU - B don't seem to work with those inputs, nor do they work with Terry's .
Can any of you guys get the Andy/Joe DB > FU - B moves to fire consistently? If so, what are your inputs?
The quarter circle moves are easy enough. Yes, you have to be very deliberate about it, and it's not very forgiving at all, but that's ok. If I miss a move I know what I did wrong, and I'm playing to chill anyway, so who cares.
The ones that bug me are the DB > FU - B moves. They seem to be either really inconsistent, or just plain wrong. For example, for Terry's Crack shoot, it says to do DB > FU - B, but that never really seems to work. I have, however, found some consistency with .
Ok fine, but Andy and Joe's DB > FU - B don't seem to work with those inputs, nor do they work with Terry's .
Can any of you guys get the Andy/Joe DB > FU - B moves to fire consistently? If so, what are your inputs?