- Joined
- Oct 2, 2003
- Posts
- 7,576
I went into detail how ML has aged. You went on a tangent about the difference of arcade and console games, that has nothing to do with games aging poorly. Then you start getting insulting. You do you.
Ok, I'll expend a little more energy...
If you can't see the obvious differences between how arcade games and console games are designed/function, then how could you
possibly have enough contextual awareness to gauge how any game has "aged poorly"?
Your absurd statement (i'm paraphrasing) like "If you're playing it on an AES it becomes a console game" had to be addressed first. My "tangent's" intent was to perhaps give you a little insight into a different point of view before any discussion could be had on the hyper relative notion of titles "aging poorly".
My intent was not to insult you, but for someone who's allegedly been playing these games since the early 90's, there was an incredibly arbitrary, undiscerning and uneducated aura to your posts that left me feeling shocked. Like how would running out of continues to credit feed magician lord take away it's "objective of difficulty'? What does that mean? The game was designed to be cleared on 1 credit, like all arcade titles. Your personal problem/limitation has no bearing on a title "aging poorly". Is there a title that did what Magician Lord set out to do on the neo, but executed much better? I guess that would render Magician Lord irrelevant and in turn a title that "aged poorly".
It's totally cool that you're not into the early Neo titles. I'm not big on them myself! But I'm not going to say they're no good do to a potential lack of understanding.
So after stuff like that, I can't really take any claim of a game "holding up" from you seriously. Like, what makes genesis strider "hold up"? You have several arcade perfect alternatives that have been released since. Are you enthralled by the idiosyncratic products of 16-bit limitations? Is difficulty a factor to you?. If you didn't care for the former, yet you did for that latter, 16-bit strider would be quite an irrelevant title which didn't "hold up" at all.