Difference between revisions of "Samurai Shodown"

From Neo-Geo
Jump to navigation Jump to search
 
(8 intermediate revisions by the same user not shown)
Line 1: Line 1:
<blockquote><div><center>
 
 
{| border="2" cellpadding="2" bgcolor="#000080"
 
| '''<font size="4" color="#FFE973">SAMURAI SHODOWN</font>'''
 
|}
 
 
</center></div></blockquote>
 
 
<center>written by <font size="2" face="Verdana, Arial">'''[http://www.neo-geo.com/cgi-local/ultimatebb.cgi?ubb=get_profile&u=00000046 BryLmoo]'''</font></center>
 
 
 
{| width="100%"
 
{| width="100%"
 
| width="50%" |
 
| width="50%" |
Line 42: Line 32:
 
|}
 
|}
  
The game that started it all was really only the beginning of a four game series that would change the way we all looked at weapons based fighters. Samurai Shodown 1 was, and still is today, a high water mark in 2-D weapons based fighting.
+
==Reviews==
 
+
[[Samurai Shodown review by BryLmoo]]
{| width="100%"
+
<br />
| width="50%" |
+
==FAQs==
<center><font size="5">Graphics: (8\10)</font></center>
+
[[Samurai Shodown FAQ by Scott Fujimoto]]
| width="50%" |
+
<br />
[[Image:samarai%20shodown2.gif]]
 
|}
 
 
 
SNK games have always shined in this category... and I don't think that this game is any exception. With breathtaking visuals and complex characters, Samurai Shodown does even today what most fighters don't do... have characters that HAVE character! All of the characters, from Haohmaru to Nakoruru are animated really well. The stages offer some really nice visuals as well (My favorite being Haohmaru's stage). Even though this game came out in 1993 the graphics still hold there own on the ol' Neo-Geo even today.
 
 
 
<font size="5">Sound: (7\10)</font>
 
 
 
I'm not into videogames for music, but I have to say that this game has some really good tunes to fight to. Everything from the ambient sounds on Ukyo's stage, to the Heavy Guitar rifts on Earthquakes stage, SS has almost everything that anyone could ever possibly want in a soundtrack for a fighter such as this one. Some people might not like the music, and some might like it allot... I think it is more of a personal thing really...
 
 
 
{| width="100%"
 
| width="50%" |
 
<center><font size="5">Game play: (9\10)</font></center>
 
| width="50%" |
 
[[Image:ss1-2.gif]]
 
|}
 
 
 
SS has always held it's own when it comes to the game play. The characters have a good amount of special moves, and a good assortment of regular moves(for the faint of heart =P). I think the button configuration in SS1 is really good, being that you have to press Light slash and Medium slash to get a heavy slash. SS1 really doesn't have a combo system to speak of, but back in 92' when the game came out, not many fighters had em'......really.....I know it's hard to believe...
 
 
 
{| width="100%"
 
| width="50%" |
 
<center><font size="5">Replay value: (10\10)</font></center>
 
| width="50%" |
 
[[Image:samsho2.jpg]]
 
|}
 
 
 
I gotta give a perfect score in this category because I still play SS even today (and enjoy it!). With all the Characters, moves, specials, and goodies that this game has to offer, I would be hard pressed to see anyone buying it and just putting it down after one playing. SNK is the REPLAY KING.
 
 
 
<font size="5">OVERALL : (9\10)</font>
 
 
 
<font size="2" face="Arial"><nowiki>----------------------------------------------</nowiki></font>
 
 
 
'''<font size="2" face="Arial">More Reviews of This Game:</font>'''
 
  
<font face="Arial" size="2">by ''[http://www.neogeoforlife.com/reviews/samurai_shodown.shtml Kazuya_UK]'' ''- Courtesy of [http://www.neogeoforlife.com Kazuya's]''</font>
+
==Characters==
 +
[[Amakusa Shiro Tokisada]]<br />
 +
[[Charlotte]]<br />
 +
[[Earthquake]]<br />
 +
[[Galford]]<br />
 +
[[Gen-An]]<br />
 +
[http://www.neo-geo.com/wiki/index.php?title=Hattori_Hanzo Hanzo]<br />
 +
[[Haohmaru]]<br />
 +
[http://www.neo-geo.com/wiki/index.php?title=Yagyu_Jubei Jubei]<br />
 +
[[Kyoshiro]]<br />
 +
[[Nakoruru]]<br />
 +
[[Tam Tam]]<br />
 +
[[Ukyo]]<br />
 +
[[Wan Fu]]<br />
 +
==Other Games in this Series==
 +
*[[Samurai Shodown II]] (真サムライスピリッツ 覇王丸地獄変)
 +
*[[Samurai Shodown III]] (サムライスピリッツ 斬紅郎無双剣)
 +
*[[Samurai Shodown IV]] (サムライスピリッツ 天草降臨)
 +
*[[Samurai Spirits RPG]] (新説サムライスピリッツ 武士道列伝)
 +
*[[Samurai Shodown 64]] (侍魂 ~SAMURAI SPIRITS~)
 +
*[[Samurai Shodown Warriors Rage]] (SAMURAI SPIRITS 2 アスラ斬魔伝)
 +
*[[Samurai Shodown Warriors Rage 2]] (剣客異聞録 甦りし蒼紅の刃 サムライスピリッツ新章)
 +
*[[Samurai Shodown 0]] (サムライスピリッツ零)
 +
*[[Samurai Shodown 0 Special]] (サムライスピリッツ零SPECIAL)
 +
*[[Samurai Spirits Tenkaichi Kenkakuden]] (サムライスピリッツ 天下一剣客伝)
 +
*[[Samurai Spirits Sen]] (サムライスピリッツ閃)
  
<center><font size="2">[http://www.neo-geo.com/cgi-bin/Ultimate.cgi?action=intro Forums]  |  [http://www.neo-geo.com/snk/collectionpics/collections/collection.html Neo Collection]  |  [http://www.neo-geo.com/snk/masterlist.htm Master List]  |  [http://www.neo-geo.com/snk/aesguide.html AES Price Guide]  |  [http://www.neo-geo.com/snk/mvs.html MVS Price Guide]<br />[http://www.neo-geo.com/snk/cdguide.html CD Price Guide]  |  [http://www.neo-geo.com/store.html Neo Store]  |  [http://www.neo-geo.com/snk/screenshots/num-a.html Screenshots]  |  Reviews  |  [http://www.neo-geo.com/base.html Home]  |  [mailto:shawn@neo-geo.com Email]</font></center>
+
<small> - major games only.</small>

Latest revision as of 05:14, 29 May 2008

File:Sstitle.gif
US Title: Samurai Shodown
Japanese Title: Samurai Spirits
By: SNK
Year: 1993
Size: 118 Megs
Home Release? Yes
MVS Release? Yes
CD Release? Yes

Reviews

Samurai Shodown review by BryLmoo

FAQs

Samurai Shodown FAQ by Scott Fujimoto

Characters

Amakusa Shiro Tokisada
Charlotte
Earthquake
Galford
Gen-An
Hanzo
Haohmaru
Jubei
Kyoshiro
Nakoruru
Tam Tam
Ukyo
Wan Fu

Other Games in this Series

- major games only.