Difference between revisions of "161-in-1 Multicart - Series 1"

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m (Created page with "'''161-in1 Multicart for Neo Geo MVS'''")
 
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'''161-in1 Multicart for Neo Geo MVS'''
 
'''161-in1 Multicart for Neo Geo MVS'''
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List of issues with 161-in-1 Multicart
 +
 +
    This thread is meant to detail the list of technical issues/flaws/glitches with the yellow 161-in-1 MVS bootleg cart.
 +
 +
    General
 +
    (MV-4F) If you have a memory card inserted, you cannot return to the main menu via holding 5-sec. 1P START.
 +
    -Difficulty levels are non-standardized by default, meaning sometimes level 4, sometimes higher. This can be changed in the softdips.
 +
    -Using this cart may overwrite all previous high scores and softdips.
 +
 +
    Aero Fighters 3
 +
    -Some enemy bullets get stuck on screen. Some missing enemies.
 +
 +
    Garou: MotW
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    -Cart contains the prototype ROM, not the official release.
 +
 +
    Magical Drop 3
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    -Some sound glitches.

Revision as of 05:13, 29 March 2012

161-in1 Multicart for Neo Geo MVS List of issues with 161-in-1 Multicart

   This thread is meant to detail the list of technical issues/flaws/glitches with the yellow 161-in-1 MVS bootleg cart.
   General
   (MV-4F) If you have a memory card inserted, you cannot return to the main menu via holding 5-sec. 1P START.
   -Difficulty levels are non-standardized by default, meaning sometimes level 4, sometimes higher. This can be changed in the softdips.
   -Using this cart may overwrite all previous high scores and softdips.
   Aero Fighters 3
   -Some enemy bullets get stuck on screen. Some missing enemies.
   Garou: MotW
   -Cart contains the prototype ROM, not the official release.
   Magical Drop 3
   -Some sound glitches.