Also, for what it's worth, the Maximum Impact games were actually pretty decent.
They have their own unique flavor, different from the 2d games. That isn't a bad thing in this case. I quite enjoy MI and KOF 2006 (MI2).For real? I never liked the MI games... maybe I'm just biased.
The guy that made KoF13 went back to SNKP recently and they have a new job listings on some website and one of them is for fighting games with a question mark for the title so maybe they have something planned for the future we just have to wait and see and why do people think it will be 3D like SS Sen or Maximum Impact, i doubt they will try that again, more devs are moving to using 3D characters so expect it to be more like Xuan Dou Zhi Wang or hopefully GGXrd.
Thats the longest run on sentence ever
Maybe they'll do something at TGS? I was kind of surprised they took an interest in Evo in the first place anyway.
Still...bummer.
2D fighters are better than 3D fighters. Aren't SNK better at programming in 2D than 3D?IF there is going to be a 3D figher, chances are SNKP will screw it up as well.
2D fighters are better than 3D fighters. Aren't SNK better at programming in 2D than 3D?
Which is why they're hiring 3D programmers.
I thought MIRA and Wild Ambition were decent games.SNK always does a crap job with 3D.
The guy that made KoF13 went back to SNKP recently and they have a new job listings on some website and one of them is for fighting games with a question mark for the title so maybe they have something planned for the future we just have to wait and see and why do people think it will be 3D like SS Sen or Maximum Impact, i doubt they will try that again, more devs are moving to using 3D characters so expect it to be more like Xuan Dou Zhi Wang or hopefully GGXrd.
SNK always does a crap job with 3D.
I'm hedging my bets on KOF XIV.
Once, about a decade ago, I called SNK Playmore "the company that gets it right the second time". Need proof? Look at KOF 2001, KOF: MI2, KOF XII, Samurai Shodown V and Metal Slug 4; now look at their sequels (except 5 was a marginal improvement; nothing can top X and/or 3). I'm expecting pretty much the same thing to happen to KOF XIV (rushed out to make it in time for KOF's 20th anniversary, plays like an incomplete demo; "sequel" released 1-2 years later improves upon and/or fixes mistakes of predecessor).
That said, I wouldn't be surprised if KOF XIV turned out to be an interactive card battle game (like Card Fighters Clash, but with sharp HD illustrations and developed by SNK Playmore- i.e. tre terrible). I'm kidding, of course, but given SNKP's dire financial straits, don't act too surprised if it does become a reality.