Aggressors of Dark Kombat Move List and Guide by Goh Billy

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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                         Aggressors Of Dark Kombat
                                   AKA
                        Tsuukai Gangan Koushinkyoku
                FAQ By: Goh_Billy (billy_kane_32@hotmail.com) & 
               Dag0nauta (http://www.youtube.com/user/Dag0nauta)
                              Version #: 5.0
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


Sections
--------
      1. Legend
      2. System
         2.1  Basics
         2.2  Dizzies/Bone Breaks
         2.3  Super Meter
         2.4  Weapons
      3. Characters
         3.1  Kisarah Westfield 
         3.2  Kotaro Fuuma  
         3.3  Goh Kidokoro
         3.4  Leonhalt Domador
         3.5  Sheen Genus
         3.6  Jo Kusanagi 
         3.7  Lee Hae Gwon 
         3.8  Bobby Nelson
      4. Conclusion
         4.1  What's Missing/Needed
         4.2  Credits
				
	
===============================================================================
1. Legend
===============================================================================


  ub  u  uf        f - Forward        HP - Heavy Punch     P - Any Punch
    \ | /          b - Back           LP - Light Punch     K - Any Kick
  b--   --f        u - Up             HK - Heavy Kick      + - And  
    / | \          d - Down           LK - Light Kick      / - Or  
  db  d  df                           J - Jump             , - Then 
                                     
                                     

qcf - quarter circle forward (d, df, f)
qcb - quarter circle back (d, db, b)
hcf - half circle forward (b, db, d, df, f)
hcb - half circle back (f, df, d, db, b)


===============================================================================
2. System
===============================================================================

**************
* 2.1 Basics *
**************

Grapple               f + P+K close               if nothing is done for 3
                                                    seconds, the opponent will
                                                    automatically reverse and
                                                    take control of the grapple
  Grapple Behind      J                           if nothing is done for 3
                                                    seconds, the opponent will
                                                    automatically reverse and
                                                    take control of the grapple
Grapple Behind        f + P+K close to            a normal behind grapple can
                        opponent's back             only occur if the opponent
                                                    is dizzy/angry/whiffing a
                                                    move, and you walk behind
                                                    them and perform the 
                                                    f + P+K motion; if nothing
                                                    is done for 3 seconds, the
                                                    opponent will automatically
                                                    escape the grapple
  Grapple Front       J                           if nothing is done for 3
                                                    seconds, the opponent will
                                                    automatically escape the
                                                    grapple
Grapple Escape        shake joystick and tap P
                        and K rapidly when 
                        being grappled
Reverse Throw         when the opponent attempts  this escapes the throw and
                        a throw from a grapple,     allows you to take control
                        immediately press P/K/J     of the grapple; you cannot
                        when you hear the clash     escape a throw if the  
                        sound (also indicated       opponent performs it while
                        with a "shock" sprite       you are dizzy/angry
                        above your head)
Counter Throw         when the opponent attempts  this will make your character
                        a throw from a grapple,     hit the opponent and end
                        immediately enter d, b,     the grapple; you can enter
                        u, f + P/K/J when you       the motion (d, b, u, f) 
                        hear the clash sound        before the opponent even
                        (also indicated with a      attempts the throw, thus
                        "shock" sprite above        allowing the final button
                        your head)                  press to actually occur
                                                    during the "shock" sprite
Grapple Battle        occurs when certain         when this occurs, both
                        attacks clash with each     characters will grab each
                        other (ie. Kisarah's far    other and fight for control
                        LP vs. Lee's far LP)        of the grapple; tap your
                                                    buttons faster than your
                                                    opponent and you will take
                                                    control of the grapple
                                                    

Free Movement         use joystick to move 
                        around
Dash Forward          tap f
  Short Jump          J                           works for everyone except
                                                    Leonhalt
Dash Backward         tap b                       invulnerable for a second
Side Step Up          tap u                       invulnerable for a second
Side Step Down        tap d                       invulnerable for a second
Climb Onto Car        hold u near hood            works in Bobby's stage; this
                                                    is where you perform the
                                                    On The Car Moves in the
                                                    characters' movelist
Jump                  J
Taunt                 d + J


Light Punch (LP)      done by tapping the
                        punch button very 
                        lightly
Heavy Punch (HP)      done by pressing the
                        punch button down
Light Kick (LK)       done by tapping the
                        kick button very 
                        lightly
Heavy Kick (HK)       done by pressing the
                        kick button down


Attack Clash          occurs when two attacks     the attacks will essentially
                        strike each other at        block each other and 
                        the exact same time         neither character will take
                                                    damage


Lifebar               you have 4 lifebars going   you gain a small bit of your
                        from blue, green,           life back when you 
                        yellow, to red              successfully strike your
                                                    opponent



***************************
* 2.2 Dizzies/Bone Breaks *
***************************

  There are three types of "dizzies" in this game.  One is where the opponent
stands up and looks angry/dizzy, and another is where an opponent lays on
the floor for awhile.  A standing dizzy usually occurs when the opponent is
struck by an attack (the one that causes the dizzy) that doesn't normally
knockdown.  While a ground dizzy occurs when the opponent is struck by an
attack that does knockdown.  The only way to perform your Ground Moves 
listed in the character's movelist is when the opponent is on the floor
dizzy.  The last kind of dizzy is caused from a bone breaker.  A bone breaker
is a hold move that ends up snapping the opponent's bone.  It is indicted by
an X-Ray sprite that pops up.  The opponent will then get up and hold their
injured area.  This appears to occur at random.  However, moves that can
cause this are marked as such in the movelist details with the title "bone
breaker."


Dizzy Recovery        shake joystick and tap P
                        and K rapidly when 
                        dizzied




*******************
* 2.3 Super Meter *
*******************

  Your Super Meter fills when you land an attack.  Landing special moves fill
your meter faster.  The Super Meter will also auto fill very slowly.  Once 
full, the super meter will remain filled for 10 seconds.

Crazy Mode            when your super meter       during this time your attacks
                        completely fills            inflict more damage
Gan Gan               perform motion when Super   a sort of Super Finisher that
                        Meter is full and           will automatically kill
                        opponent is within their    your opponent; these moves
                        red lifebar                 are unblockable



***************
* 2.4 Weapons *
***************

  Weapons can sometimes be found after destroying stage objects, or they can
be thrown in by a bystander.  The following is a list of the weapons in the
game:

Shovel
Spiked Club
Sword
Molotov Cocktail


And a list of weapon maneuvers:


Pick Up Weapon        d + P over weapon
Drop Weapon           d + J / P+K
Swing/Throw Weapon    P / J, P
Dash Weapon Attack    Dash Forward, P
Special Weapon Attack qcf + P                     action depends on character




===============================================================================
3. Characters
===============================================================================

*******************************************************************************
* 3.1 Kisarah Westfield                                                       *
*******************************************************************************
Colors
------
P - Green-Blue skirt w/ Yellow top
K - Pink skirt w/ Purple top



Grapple Moves
-------------
Shoulder Toss         P                           opponent ends up behind 
                                                    Kisarah
Direct Shoulder Slam  b + P                       opponent ends up behind 
                                                    Kisarah

Power Lift Driver     K
Layback Toss          b + K                       opponent ends up behind 
                                                    Kisarah
Inverted Atomic Drop  d + K
Grapple From Behind   J                           will only work if your 
                                                    initial grapple is a front
                                                    grapple; refer to Behind
                                                    Grapple Moves


Behind Grapple Moves
--------------------
Slap Barrage          P                           shake joystick and tap P and
                                                    K rapidly for more slaps
Knee Strangle         d + P                       shake joystick and tap P and
                                                    K rapidly for more knee
                                                    presses; opponent ends up
                                                    behind Kisarah
Choke Squeeze         K                           shake joystick and tap P and
                                                    K rapidly for more 
                                                    squeezes
Jumping Roll Slam     b + K                       opponent ends up behind 
                                                    Kisarah
Super Legdrop Bomb    qcf, uf, u + K
Grapple Front         J                           will only work if your 
                                                    initial grapple is a back
                                                    grapple; refer to Grapple
                                                    Moves


Throw Counters
--------------
Toe Crush             when the opponent attempts  you can enter the motion
                        a throw from a front        (d, b, u, f) before the
                        grapple immediately         opponent even attempts the
                        enter d, b, u, f + P/K/J    throw, thus allowing the
                        when you hear the clash     final button press to
                        sound (also indicated       actually occur during the
                        with a "shock" sprite       "shock" sprite
                        above your head)                                       
Jewel Kick            when the opponent attempts  you can enter the motion
                        a throw from a back         (d, b, u, f) before the
                        grapple immediately         opponent even attempts the
                        enter d, b, u, f + P/K/J    throw, thus allowing the
                        when you hear the clash     final button press to
                        sound (also indicated       actually occur during the
                        with a "shock" sprite       "shock" sprite
                        above your head)                           


Ground Moves
------------
Ready Kick            P near opponent's body
Knee Strangle         P near opponent's head      shake joystick and tap P and
                                                    K rapidly for more knee
                                                    presses
Head Grab             d + P near opponent's head  refer to Grapple Moves
Taunt                 d + P near opponent's body
Leg Drop              K near opponent's body
Armbar                K near opponent's head      shake joystick and tap P and
                                                    K rapidly for more pulls;
                                                    bone breaker


On The Car Moves
----------------
Body Splash           u + P
Leg Drop              u + K


Basic Moves
-----------
Air Slap              J/b+J/f+J, P                can perform a number of Air
                                                    Slaps, one after another
Reach Kick            b+J/f+J, K                  if move touches the opponent,
                                                    you may perform another 
                                                    Reach Kick by pressing K
Wild Slaps            HP close                    2 hits
Slap, Backfist, Push  LP close, P, P
Butt Strike, Kick     HK close, K


Command Moves
-------------
Dive Kick             jump toward the wall,
                        then press d + K
Head Stomp            d + K in air                can perform another Head
                                                    Stomp by pressing K (note
                                                    that if Kisarah is near
                                                    the wall, you will get a
                                                    Dive Kick instead of a
                                                    Head Stomp)
Elbow Dive            Dash Forward, P
Wheel Kick            Dash Forward, K
Double Fist Clobber   Dash Forward, J, P
Sit Down Dropkick     Dash Forward, J, K
Long Chop             f + HP far
Windmill Kick         f + HK far
Quick Sweep           f + HK close


Special Moves
-------------
Hip Bazooka           qcf + K
Cheerleader Kick      qcb + K
Cutie Rainbow         P+K+J
Kisarah Ranbu         db, ub, df, uf + P+K        dash in must touch opponent
                                                    for entire maneuver to come
                                                    out


Gan Gan
-------
Jealousy Bomber       hcf + P                     heart must touch opponent to
                                                    perform the Gan Gan; the
                                                    heart is unblockable





*******************************************************************************
* 3.2 Kotaro Fuuma                                                            *
*******************************************************************************
Colors
------
P - Orange costume w/ Orange hair
K - Yellow costume w/ Blonde hair



Grapple Moves
-------------
Flying Arm Drag       P                           opponent ends up behind Fuuma
Wall Strike           b, f + P
Diving Power Bomb     K
Shoulder Toss         b + K                       opponent ends up behind 
                                                    Fuuma; bone breaker
Izuna Drop            f, uf, u, ub, b, db, d + K
Grapple From Behind   J                           will only work if your 
                                                    initial grapple is a front
                                                    grapple; refer to Behind
                                                    Grapple Moves


Behind Grapple Moves
--------------------
Cross Face Choke      P                           shake joystick and tap P and
                                                    K rapidly for more chokes
Headstand Bulldog     f + P                       opponent ends up behind Fuuma
Flipping Cattle Ride  K                           opponent ends up behind Fuuma
Grapple Front         J                           will only work if your 
                                                    initial grapple is a back
                                                    grapple; refer to Grapple
                                                    Moves


Throw Counters
--------------
Forearm Blade         when the opponent attempts  you can enter the motion
                        a throw from a front        (d, b, u, f) before the
                        grapple immediately         opponent even attempts the
                        enter d, b, u, f + P/K/J    throw, thus allowing the
                        when you hear the clash     final button press to
                        sound (also indicated       actually occur during the
                        with a "shock" sprite       "shock" sprite
                        above your head)                                       
Turn Forearm Blade    when the opponent attempts  you can enter the motion
                        a throw from a back         (d, b, u, f) before the
                        grapple immediately         opponent even attempts the
                        enter d, b, u, f + P/K/J    throw, thus allowing the
                        when you hear the clash     final button press to
                        sound (also indicated       actually occur during the
                        with a "shock" sprite       "shock" sprite
                        above your head)   

                        
Ground Moves
------------
Finishing Blow        P near opponent's head or
                        body
Head Grab             d + P near opponent's head  refer to Grapple Moves
Double Knee Press     K near opponent's head or
                        body


On The Car Moves
----------------
Finishing Blow        u + P
Double Knee Press     u + K


Basic Moves
-----------
Stomp Out             b+J/f+J, K                  2 hits
Elbow To Palm         HP far                      2 hits
Heaven's Palm         HP close                    2 hits
Low Roundhouse        HK far                      knocks opponent "up" the free
                                                    plane


Command Moves
-------------
Flipping Palm Strike  Dash Forward, P
Riding Hero           Dash Forward, K             dashing knee must touch the
                                                    opponent for the entire
                                                    move to come out
Aggressor Punch       Dash Forward, J, P
Slash Side Kick       Dash Forward, J, K
Dragon Push           f + HP far
Low Trip              f + HK far
Double Kick           f + HK close


Special Moves
-------------
Flip Toss             any direction + P close
                        in air
Denko Shakuhi Jutsu   qcb + P
Bakuretsu Hakkei      hcf + P         
Koryuuha              f, db, d, df + P            knocks opponent "up" the free
                                                    plane


Gan Gan
-------
Koppa Mijin Jutsu     hcb + P+K+J                 dash in must touch opponent
                                                    to perform the Gan Gan; the
                                                    dash in is unblockable





*******************************************************************************
* 3.3 Goh Kidokoro                                                            *
*******************************************************************************
Colors
------
P - Blue costume
K - Persian Green costume



Grapple Moves
-------------
Knee Destroyer        P                            
Direct Headbutt       f + P                       
Tiger Bomb            d + P
Rough Toss            K                           opponent ends up behind Goh
Shin Sweep            f + K
Neck Cracker          b + K                       bone breaker
Coat Pounding         b, ub, u, uf, f + K         shake joystick and tap P and
                                                    K rapidly for more punches
Grapple From Behind   J                           will only work if your 
                                                    initial grapple is a front
                                                    grapple; refer to Behind
                                                    Grapple Moves


Behind Grapple Moves
--------------------
Octopus Hold          P                           shake joystick and tap P and
                                                    K rapidly for more squeezes
Spine Shatter         f + P
Reverse Enzuigiri     K   
The Rack              u, d + K
Grapple Front         J                           will only work if your 
                                                    initial grapple is a back
                                                    grapple; refer to Grapple
                                                    Moves


Throw Counters
--------------
Vicious Headbutt      when the opponent attempts  you can enter the motion
                        a throw from a front        (d, b, u, f) before the
                        grapple immediately         opponent even attempts the
                        enter d, b, u, f + P/K/J    throw, thus allowing the
                        when you hear the clash     final button press to
                        sound (also indicated       actually occur during the
                        with a "shock" sprite       "shock" sprite
                        above your head)                                       
Blind Backfist        when the opponent attempts  you can enter the motion
                        a throw from a back         (d, b, u, f) before the
                        grapple immediately         opponent even attempts the
                        enter d, b, u, f + P/K/J    throw, thus allowing the
                        when you hear the clash     final button press to
                        sound (also indicated       actually occur during the
                        with a "shock" sprite       "shock" sprite
                        above your head)      

                     
Ground Moves
------------
Double Stomp          P near opponent's body       
Sandal Slaps          P near opponent's head      shake joystick and tap P and
                                                    K rapidly for more sandal
                                                    slaps
Head Grab             d + P near opponent's head  refer to Grapple Moves
Sumo Stomp            K near opponent's body
Sandal Crusher        K near opponent's head      shake joystick and tap P and
                                                    K rapidly for more crushes


On The Car Move
---------------
Double Stomp          u + P/K

                                                   
Basic Moves
-----------
Heavy Slap            HP close                    knocks opponent "up" the free
                                                    plane
Slap, Slap            LP close, P


Command Moves
-------------
Forearm Chop          Dash Forward, P
Flying Punt           Dash Forward, K
Diagonal Punch        Dash Forward, J, P
Hurdle Kick           Dash Forward, J, K
Digging Punch         f + HP far
High Elbow            f + HP close
Hop Knee              f + HK far
Driving Stomach Kick  f + HK close


Special Moves
-------------
Konjou Geta Rush      hcf + P
Do Konjou Kick        qcf + K                     kick must touch the opponent
                                                    to perform the entire move;
                                                    knocks opponent "up" the
                                                    free plane
Flying Cross Chop     K+J


Gan Gan
-------
Osaka Meibutsu        f, uf, u, ub, b, db, d + P  tornado must touch opponent
                                                    to perform the Gan Gan; the
                                                    tornado is unblockable





*******************************************************************************
* 3.4 Leonhalt Domador                                                        *
*******************************************************************************
Colors
------
P - Gray costume w/ Blonde hair
K - Light Gray costume w/ Buff hair



Grapple Moves
-------------
Gorilla Press         P                           opponent ends up behind 
                                                    Leonhalt
Headbutts             f + P                       shake joystick and tap P and
                                                    K rapidly for more 
                                                    headbutts
Face Reaper           K
Power Bomb            f + K
Grapple From Behind   J                           will only work if your 
                                                    initial grapple is a front
                                                    grapple; refer to Behind
                                                    Grapple Moves


Behind Grapple Moves
--------------------
Atomic Drop           P    
                        
Release Toss          K                           opponent ends up behind 
                                                    Leonhalt
Face Spike            f, uf, u, ub, df + K
Grapple Front         J                           will only work if your 
                                                    initial grapple is a back
                                                    grapple; refer to Grapple
                                                    Moves


Throw Counters
--------------
Stomach Kick          when the opponent attempts  you can enter the motion
                        a throw from a front        (d, b, u, f) before the
                        grapple immediately         opponent even attempts the
                        enter d, b, u, f + P/K/J    throw, thus allowing the
                        when you hear the clash     final button press to
                        sound (also indicated       actually occur during the
                        with a "shock" sprite       "shock" sprite
                        above your head)                                       
Back Elbow            when the opponent attempts  you can enter the motion
                        a throw from a back         (d, b, u, f) before the
                        grapple immediately         opponent even attempts the
                        enter d, b, u, f + P/K/J    throw, thus allowing the
                        when you hear the clash     final button press to
                        sound (also indicated       actually occur during the
                        with a "shock" sprite       "shock" sprite
                        above your head)                           


Ground Moves
------------
Elbow Drop            P near opponent's head or
                        body
Head Grab             d + P near opponent's head  refer to Grapple Moves
Taunt                 d + P near opponent's body
Knee Drop             K near opponent's head or
                        body


On The Car Moves
----------------
Elbow Drop            u + P
Knee Drop             u + K


Basic Move
----------
High Punt             HK close                    2 hits


Command Moves
-------------
Shoulder Charge       Dash Forward, P
Front Kick            Dash Forward, K
Jaw Breaker           f + HP close
Front Snap            f + HK


Special Moves
-------------
Earth Toss            any direction + P close
                        in air
Bloody Cross          hcf + P                     dash in must touch opponent
                                                    to perform the entire move
Shin Baku Sassou      qcb + P
Masakari Kick         f, db, d, df + K 


Gan Gan
-------
Tiger Deathblade      qcb, f + P                  tiger must touch opponent to
                                                    perform the Gan Gan; the
                                                    tiger is unblockable





*******************************************************************************
* 3.5 Sheen Genus                                                             *
*******************************************************************************
Colors
------
P - Blue costume
K - Gray costume



Grapple Moves
-------------
Snap Suplex           P                           opponent ends up behind 
                                                    Sheen
Rug Snap              f + P
Choke Slam            b, ub, u, d + P
Back Breaker          K
DDT                   b + K                       opponent ends up behind 
                                                    Sheen
Gigas Buster          f, uf, u, d + K
Grapple From Behind   J                           will only work if your 
                                                    initial grapple is a front
                                                    grapple; refer to Behind
                                                    Grapple Moves


Behind Grapple Moves
--------------------
Back Suplex           P                           opponent ends up behind 
                                                    Sheen
Reverse Clothesline   f + P
Rolling Cradle        d + P                       shake joystick and tap P and
                                                    K rapidly for more rolls
Gigas Driver          K                            
Bulldog               f + K
Arm Lock              d + K                       shake joystick and tap P and
                                                    K rapidly for more pulls;
                                                    bone breaker
Grapple Front         J                           will only work if your 
                                                    initial grapple is a back
                                                    grapple; refer to Grapple
                                                    Moves


Throw Counters
--------------
Powerslam             when the opponent attempts  you can enter the motion
                        a throw from a front        (d, b, u, f) before the
                        grapple immediately         opponent even attempts the
                        enter d, b, u, f + P/K/J    throw, thus allowing the
                        when you hear the clash     final button press to
                        sound (also indicated       actually occur during the
                        with a "shock" sprite       "shock" sprite
                        above your head)                                       
Rough Elbow           when the opponent attempts  you can enter the motion
                        a throw from a back         (d, b, u, f) before the
                        grapple immediately         opponent even attempts the
                        enter d, b, u, f + P/K/J    throw, thus allowing the
                        when you hear the clash     final button press to
                        sound (also indicated       actually occur during the
                        with a "shock" sprite       "shock" sprite
                        above your head)  


Ground Moves
------------
Leg Hold              P near opponent's body      shake joystick and tap P and
                                                    K rapidly for more pulls
Blind Elbow Drop      P near opponent's head       
Head Grab             d + P near opponent's head  refer to Grapple Moves
Taunt                 d + P near opponent's body
Jumping Stomp         K near opponent's body
Chest Crush           K near opponent's head      shake joystick and tap P and
                                                    K rapidly for more crushes 


On The Car Moves
----------------
Blind Elbow Drop      u + P
Moonsault             u + K


Basic Move
----------
N/A


Command Moves
-------------
Clothesline           Dash Forward, P
High Knee             Dash Forward, K
Flying Forearm        Dash Forward, J, P
Flying Dropkick       Dash Forward, J, K
Darting Clothesline   f + HP far
Forward Roll          f + HK far
High Kick             f + HK close                knocks opponent "up" the free
                                                    plane


Special Moves
-------------
Powerslam             when opponent is dashing
                        toward you, press f + P
                        when they are close
Super Gyakusui Hyoh   qcb + P
Kyapuchuudo           f, uf, u, ub, b + P         catches an airborne opponent
Air Frankensteiner    any direction + K close
                        in air
Flying Kneel Kick     hcf + K


Gan Gan
-------
S. D. Frankensteiner  press and hold K, f,        dash in must touch opponent
                        then release K              to perform the Gan Gan; the
                                                    dash in is unblockable;
                                                    helps if you hold the stick
                                                    f for the motion instead of
                                                    quickly tapping f





*******************************************************************************
* 3.6 Jo Kusanagi                                                             *
*******************************************************************************
Colors
------
P - Orange costume
K - Purple costume



Grapple Moves
-------------
Lifting Toss          P                           opponent ends up behind Jo
Direct Headbutt       f + P
Rapid Knees           K                           shake joystick and tap P and
                                                    K rapidly for more knees
Riding Dropkick       f + K
Lariat Takedown       b + K
Cartwheel Toss        f, uf, u, ub, b + K         opponent ends up behind Jo
Grapple From Behind   J                           will only work if your 
                                                    initial grapple is a front
                                                    grapple; refer to Behind
                                                    Grapple Moves


Behind Grapple Moves
--------------------
Rapid Spine Shatter   P                           shake joystick and tap P and
                                                    K rapidly for more strikes
Reverse Headbutt      f + P                        
Neck Slam             b + P    
Cheap Roundhouse      K
Grapple Front         J                           will only work if your 
                                                    initial grapple is a back
                                                    grapple; refer to Grapple
                                                    Moves


Throw Counters
--------------
Jet Kick              when the opponent attempts  you can enter the motion
                        a throw from a front        (d, b, u, f) before the
                        grapple immediately         opponent even attempts the
                        enter d, b, u, f + P/K/J    throw, thus allowing the
                        when you hear the clash     final button press to
                        sound (also indicated       actually occur during the
                        with a "shock" sprite       "shock" sprite
                        above your head)                                       
Back Elbow            when the opponent attempts  you can enter the motion
                        a throw from a back         (d, b, u, f) before the
                        grapple immediately         opponent even attempts the
                        enter d, b, u, f + P/K/J    throw, thus allowing the
                        when you hear the clash     final button press to
                        sound (also indicated       actually occur during the
                        with a "shock" sprite       "shock" sprite
                        above your head)  


Ground Moves
------------
Grinding Dance        P near opponent's body      shake joystick and tap P and
                                                    K rapidly for more heel
                                                    grinds
Stomping Dance        P near opponent's head      shake joystick and tap P and
                                                    K rapidly for more stomps
Head Grab             d + P near opponent's head  refer to Grapple Moves
Stomach Bounce        K near opponent's head or
                        body


On The Car Moves
----------------
Double Knee Dive      u + P
Double Stomp          u + K


Basic Moves
-----------
Four Punches          LP close, P, P, P
Three Punches, Kick   LP close, P, P, K
Kick To Flip Kick     HK close, K


Command Moves
-------------
Flying Hammer         Dash Forward, P
Flip Kick             Dash Forward, K             dashing knee must touch the
                                                    opponent for the entire
                                                    move to come out
Diagonal Punch        Dash Forward, J, P
Classic Jump Kick     Dash Forward, J, K
Step Gut Punch        f + HP far
Double Jaw Punch      f + HP close                knocks opponent "up" the free
                                                    plane
Step High Kick        f + HK far
High Kick             f + HK close


Special Moves
-------------
Joe Special           hcf + P                     dash in must touch opponent
                                                    to perform the entire move
Kattobi Hyakuretsu    qcb + K, the tap K          hop in must touch the
                        rapidly                     opponent to perform the 
                                                    entire move; tapping K 
                                                    rapidly will add more kicks
                                                    to the maneuver
Shinkuu Midan Keri    f, db, d, df + K
Gorgeous Throw        qcb + P+K+J                 this maneuver will complete
                                                    if the opponent dashes into
                                                    you (a counter dash move of
                                                    sorts)


Gan Gan
-------
Gattai Nekketsu       u, ub, b, f + P             gang member must touch
                                                    opponent to perform the Gan
                                                    Gan; the gang member is
                                                    unblockable





*******************************************************************************
* 3.7 Lee Hae Gwon                                                            *
*******************************************************************************
Colors
------
P - Light Gray pants w/ Red trim
K - Gray pants w/ Yellow trim



Grapple Moves
-------------
Suplex                P                           opponent ends up behind Lee
Direct Slam           f + P                        
Headstand Knee Drop   K                           opponent ends up behind Lee
Arm Strain            b + K                       shake joystick and tap P and
                                                    K rapidly for more pulls;
                                                    bone breaker
Sky Snap              f, uf, u, ub, b, df,        opponent ends up behind Lee
                        ub + K
Grapple From Behind   J                           will only work if your 
                                                    initial grapple is a front
                                                    grapple; refer to Behind
                                                    Grapple Moves


Behind Grapple Moves
--------------------
Kidney Crush          P                           shake joystick and tap P and
                                                    K rapidly for more punches
Reverse Knee Drop     K      
Grapple Front         J                           will only work if your 
                                                    initial grapple is a back
                                                    grapple; refer to Grapple
                                                    Moves  


Throw Counters
--------------
Eye Gouge             when the opponent attempts  you can enter the motion
                        a throw from a front        (d, b, u, f) before the
                        grapple immediately         opponent even attempts the
                        enter d, b, u, f + P/K/J    throw, thus allowing the
                        when you hear the clash     final button press to
                        sound (also indicated       actually occur during the
                        with a "shock" sprite       "shock" sprite
                        above your head)                                       
Handstand Smash       when the opponent attempts  you can enter the motion
                        a throw from a back         (d, b, u, f) before the
                        grapple immediately         opponent even attempts the
                        enter d, b, u, f + P/K/J    throw, thus allowing the
                        when you hear the clash     final button press to
                        sound (also indicated       actually occur during the
                        with a "shock" sprite       "shock" sprite
                        above your head)                      


Ground Moves
------------
Ground Kick           P near opponent's head or
                        body       
Head Grab             d + P near opponent's head  refer to Grapple Moves
Leg Hold              K near opponent's body      shake joystick and tap P and
                                                    K rapidly for more pulls
Head Kicks            K near opponent's head      shake joystick and tap P and
                                                    K rapidly for more kicks


On The Car Moves
----------------
Flipping Knee Dive    u + P
Head Stomp            u + K


Basic Moves
-----------
Sky Snap              b+J/f+J, K                  can get 2 hits if done just
                                                    before you hit the ground

Step Axe              HP far                    
Axe Drop              HP close                    2 hits
Tip Roundhouse        HK close                    2 hits


Command Moves
-------------
Knee Dive             Dash Forward, P
Swipe Kick            Dash Forward, K             knocks opponent "up" the free
                                                    plane
Flying High Snap      Dash Forward, J, P
Flying Jump Kick      Dash Forward, J, K
Backfist              f + HP far
Mid To High Kick      f + HK far
Quick Sweep           f + HK close


Special Moves
-------------
Bossatsu Sou          qcb + P                     palm must touch the opponent
                                                    to perform the entire move
Side Kick             qcf + K
  Roundhouse          K
    Swipe Kick        K                           knocks opponent "up" the free
                                                    plane
Seirouga              qcb + K                     dash in must touch the
                                                    opponent to perform the
                                                    entire move
Ko Shuu Kyaku         f, db, d, df + K 



Gan Gan
-------
Kyouyousou            df, uf, df, uf + P          Lee must touch opponent to
                                                    perform the Gan Gan; Lee's
                                                    dash around is unblockable





*******************************************************************************
* 3.8 Bobby Nelson                                                            *
*******************************************************************************
Colors
------
P - Yellow-Orange top w/ Blue trim
K - Orange top w/ Blue-Green trim



Grapple Moves
-------------
Slam Dunk             P                            
Climbing Headbutt     f + P                       
Hip Toss              b + P                       opponent ends up behind 
                                                    Bobby
Headstand Dropkick    K
Leg Roll              f + K                       bone breaker
Grapple From Behind   J                           will only work if your 
                                                    initial grapple is a front
                                                    grapple; refer to Behind
                                                    Grapple Moves


Behind Grapple Moves
--------------------
Basketball Smash      P   
Basketball Low Blow   f + P
Air Leg Roll          K                           opponent ends up behind 
Dance Smash           u, db, df, ub, uf, d + K
Grapple Front         J                           will only work if your 
                                                    initial grapple is a back
                                                    grapple; refer to Grapple
                                                    Moves


Throw Counters
--------------
Roller Basket         when the opponent attempts  you can enter the motion
                        a throw from a front        (d, b, u, f) before the
                        grapple immediately         opponent even attempts the
                        enter d, b, u, f + P/K/J    throw, thus allowing the
                        when you hear the clash     final button press to
                        sound (also indicated       actually occur during the
                        with a "shock" sprite       "shock" sprite
                        above your head)                                       
Roller Dropkick       when the opponent attempts  you can enter the motion
                        a throw from a back         (d, b, u, f) before the
                        grapple immediately         opponent even attempts the
                        enter d, b, u, f + P/K/J    throw, thus allowing the
                        when you hear the clash     final button press to
                        sound (also indicated       actually occur during the
                        with a "shock" sprite       "shock" sprite
                        above your head)  


Ground Moves
------------
Ball Hop              P near opponent's body
Head Dribble          P near opponent's head      shake joystick and tap P and
                                                    K rapidly for more dribbles
Head Grab             d + P near opponent's head  refer to Grapple Moves
Taunt                 d + P near opponent's body
Victory Dance         K near opponent's body      shake joystick and tap P and
                                                    K rapidly for more kicks
Dive Kick             K near opponent's head     


On The Car Moves
----------------
Basketball Pogo       u + P
Spin Dive Kick        u + K


Basic Moves
-----------
Fake Dunk             b+J/f+J, P                  2 hits
Slide                 HK
Double Ball Swipe     LP close, P


Command Moves
-------------
Basketball Upper      Dash Forward, P
Cartwheel             Dash Forward, K
Basketball Dive       Dash Forward, J, P
Heavy Jump Kick       Dash Forward, J, K
Gut Ball              f + HP far
Basketball Uppercut   f + HP close
Ball Swipe            f + HK far                  knocks opponent "up" the free
                                                    plane


Special Moves
-------------
Dunk It               any direction + P close
                        in air
Spinning Attack       hcf + P
Jet Uppercut          f, db, d, df + P            knocks opponent "up" the free
                                                    plane
Flying Triple Kick    hcf + K                     dash in kick must connect to
                                                    perform the entire move
Offense               K+J
  Basketball Upper    P
  Ground Roll         K


Gan Gan
-------

Big Burn Attack       qcb, ub, u, d + K           slide kick must touch 
                                                    opponent to perform the Gan
                                                    Gan; the slide kick is
                                                    unblockable





===============================================================================
4. Conclusion
===============================================================================

4.1 What's Missing/Needed
-Clean up and corrections
-Any other moves that are bone breakers?
-If you have anything to add, any corrections I need to make, please email me
at billy_kane_32@hotmail.com.  Credit will be given for your contribution.


4.2 Credits
-ADK
-Gamefaqs
-Giygas for all the info on throw counters
-ThePatrick for translation and clarification on Sheen's Powerslam and Jo's
 Gorgeous Throw
-Dag0nauta and myself for compiling and writing this guide
   
*******************************************************************************
* Visit Dag0nauta's youtube page at http://www.youtube.com/user/Dag0nauta for *
*                   gaming videos, music, and more.                           *
*******************************************************************************