by fomaman
 
  
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              | US Title: | 
              Capcom vs. SNK | 
             
            
              | Japanese Title: | 
              Capcom vs. SNK: Millennium Fight 2000 | 
             
            
              | By: | 
              Capcom | 
             
            
              | Year: | 
              2000 | 
             
            
              | System: | 
              Dreamcast | 
             
            
              | Other Versions? | 
              Arcade (Naomi) | 
             
          
         
        
       
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  I remember first reading about this game in a
  magazine. I've been a fighting game fanatic since I was 12, but I'd pretty
  much been out of the loop for a while. When I was at the magazine rack, I
  searched for the current issue of Gamefan to see what was going on in the
  video-game world (really, the FIGHTING game world). I saw the words on the
  cover, CAPCOM vs. SNK- THE DREAM FINALLY COMES TRUE!-
  and I nearly fucking passed out. I threw the
  magazine open and saw the review with an amazing (and pretty accurate) 97%
  score by it. I saw the platform was Sega Dreamcast, and right then and there I
  knew I would buy the system ( the last system I had purchased was a
  Playstation and it had more or less died, so I hadn't really played in
  months).
  For MY review, read on!!!
  
   
 
  GRAPHICS-       
  9.2
  The first thing I noticed was- this isn't Third
  Strike.
  The second thing I noticed was- cool- old school
  graphics (without the exaggerations of the Alpha series). Kinda' felt like I
  was playing Champion Edition with SNK characters. It was nice to see new
  sprites for my old school heroes Ken and Ryu, and it was cool to see the SNK
  characters get the Capcom treatment. Of course, some SNK characters looked
  great (Rugal, Iori, Terry) and some didn't seem quite at home on Naomi (Kyo,
  Ryo, Yamazaki).
  The backgrounds are really impressive. Akuma and
  Nakoruru's stand out in particular.
  Overall, I really like the graphics, although I
  can understand some having problems with the somewhat (somewhat) pixilated
  character sprites.
   
  SOUND/AUDIO-      9.0
  Kind of a mixed bag, but I'm giving it a high
  score mainly for one reason- old school music. Man, what a great feature! I'm
  not too crazy about techno in general, and I was thrilled to see (hear) that
  you could unlock old-school music tracks for the stages. The voice samples are
  also well done- Geese and Terry sound great. Thumbs up.
   
  CONTROL/GAMEPLAY-     9.8
  Now THIS is where this baby really shines. As soon
  as I started playing, everything - and I mean everything- felt right.
  I've heard endless bitching about the "shitty
  ration system", the "slow gameplay", the "unfair treatment
  of SNK characters" ( BULLSHIT, SNK characters can dominate at high level
  play and if it's just the WAY they play- HELLO- this is a fucking CAPCOM
  game!!!) but I love this engine with it's two grooves and wacky ratio system
  and all. It's all in the control and responsiveness, and this game runs like a
  charm.
   
  PRESENTATION-     9.0
  Good line-up. Obviously, more characters could
  have been inckuded ( where the fuck is Andy Bogard?) but this game plays great
  with it's 33 characters. The pre-fight intro's are also nice (Iori and Kyo and
  Ken and Terry are tied fro my favs) and the game gels everything together in
  an ALMOST perfect way. More background would be nice.
   
  OVERALL-     93%
  It's been less than a year since I've bought this
  game and a lot has happened. For starters, Gamefan died an issue after I saw
  this review. The DC has continued to give me new, incredible titles from SNK
  (King Of Fighters Evolution, The Last Blade 2, Garou- Mark Of The Wolves-
  reviews coming soon) and now I'm just days away from playing the monstrous
  sequel to this amazing, little game.
  It was very important for me to write this review
  BEFORE I played the end-all-be-all super sequel. I wouldn't want that
  experience to take anything away from this gem- the game that got me back into
  this whole scene.
 
[Editor's
Extra: For 2001, Capcom produced a DC-only update to CvS called "Capcom vs.
SNK: Millennium Fight 2000 Pro" which included a host of minor
tweaks and two new playable characters: SNK's Joe Higashi and Capcom's Dan (both
as Ratio 1 fighters).  Unfortunately, this is only available as an
import. 
 

CvS
Pro
 
If
you want to know more about the minor gameplay tweaks in CvS Pro, consult D.
Greene's excellent FAQ.  -Bobak!]
----------------------------------------------
More
Reviews of This Game:
by
Neon8
by
Kazuya_UK
- Courtesy of Kazuya's
 
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