I totally forgot to load all of my solder joints up with hot-glue.
I'm gonna call my Grandma and ask her if I can borrow the hot-glue gun she uses to make all of those nifty Christmas sweaters for the childrens.
I totally forgot to load all of my solder joints up with hot-glue.
I'm gonna call my Grandma and ask her if I can borrow the hot-glue gun she uses to make all of those nifty Christmas sweaters for the childrens.
Modded one of the Bandridge 5 port scart switches.
Added a Sync stripper circuit, enable/bypass switch and external PSU connection for the sync stripper (I don't like powering them from Scart power if at all possible).
I suppose it could be a bit neater, but meh.
Very nice and clean mod like always Broken.
I have a Bandridge 5 port switch like that on it way to XX so he turn it into a JP21 switch.
4 Inputs only . For the output i will get a cable euro male to xrgb .
But i know it alot of work but there isn't much choices for JP21 switches.
LOL I feel for James then cause that's a whole lotta trace cutting and jumper wiring.
Would love to see pics when he is done.
no. Cause internally the bandridge assumes Euro scart with all the ground pins connected together and audio and sync pins being transposed from the input to output pins. Several of those pins would ground out a JP21 video channel.
you would have to cut traces and rewire the switch for JP21.
Last edited by Yodd; 07-30-2014 at 02:57 PM.
What a great thread idea! I have so much stuff I'd love to showcase, but for now just my most recent: ATX Power Supply mod for X68000 PRO HD model.
http://nfggames.com/forum2/index.php...ach=1959;image
http://nfggames.com/forum2/index.php...ach=1957;image
http://nfggames.com/forum2/index.php...ach=1955;image
Note: I cannot upload images to NG.com right now so I had to hyperlink
I love that X68k mod.
I can't tell from the pictures.. What are you using for storage? CF card?
Just finished my last ever commission today, I was sent six consoles by someone on AtariAge (an SNES mini, SMS, Genesis, TG-16 and two AESes) and I got the last console of the lot finished. Here's pics of the AESes; they both have S-video, stereo audio, Unibios and a power LED inside the reset button, and I also did an RGB bypass on the 9V console.
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Yup, it's a lot of work but since I've done it before it doesn't take me as long as my first one but still long, about 2.5 hours. I've ordered two boxes that I will pre-mod so I don't have to make any any time soon.
I forgot to take pics but if I remember next time I will. You have to cut a lot of traces and also cut some of the ground plane around certain pins. You don't need to cut the traces for Red and Blanking since they are the same for both pinouts but that's the only breaks...lol
More PS2 Love!
Phat (V9) Modbo 4 PS2 Install:
Slim (V14) Modbo 4 PS2 Install:
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Last edited by Voultar; 08-15-2014 at 10:16 AM.
You're a brave man. I hate PS2 Chip installs.
It's impossible to be a nice guy on the internet.
Voultar,
That work looks excellent. I have a number of those modbo chips but never installed one. Can you tell me what's the advantage of a hardware modchip vs. the Free McBoot soft mod? When these mods were popular I was not following the technology and a lot of the old links and forums which explained the differences no longer exist or are outdated.
As I see it, there are a few main benefits:
1) Direct boot of PS1 & PS2 backups. No swapping, trigger disc, or other exploit needed to play any and all PS1 games.
2) No ESR Patching PS2 games. ESR compatibility isn't perfect, and all PS2 games that you want to play from burned media will have to be ESR patched. CD based PS2 games will have to be converted into DVD format in order to be ESR patched.
3) No memory card exploits. You don't have to keep a memory card in your PS2 dedicated to the FreeMcboot exploit. Of course, you can also use the same memory card for PS2 saves, but ultimately, your entire mod exists on a memory card that can be wiped in an instant.
4) (Kinda falls into #1) Imports!!!! PS1 & PS2 pressed imports will boot directly! You can't do that with a softmod unless you disc-swap. The hassle simply isn't worth it to me.
Last edited by Voultar; 08-15-2014 at 01:36 PM.
Thanks Voultar, I appreciate the concise summary. I have both the fat model and slim model, can you comment on which is easier to mod or any advantage in modding one vs the other?
one thing that I was never able to figure out is backups of PS2 games with the original fat PS2s.. I could never get them working. I ended up transferring the ISO to the HDD from my PC.
It's impossible to be a nice guy on the internet.
I'd recommend a V1-V9 Phat PS2, coupled with a Network Adapter and Hard-Disk with a capacity of your liking.
Booting games from hard-disk is great. That's the real caveat to the PS2 Slim. You can of course install a hard-disk in a couple of Slim models, it's work, however.
Factoring in the breaking down and re-assembly, I can chip a phat and/or slim in around 45-65 minutes. There's a process involved with PS2 chipping, and once you become familiar with the main-board and where you can pull signals from, it's not so bad. Like anything else, it takes practice.
Last edited by Voultar; 08-15-2014 at 03:36 PM.
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