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- Jan 24, 2001
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This is exactly the problem Nintendo faces, more than the others, in my opinion.
It's like others have said in the thread.
Right now, the WiiU has failed to attach itself to any considerable percentage of the audience.
Even Nintendo fans/apologists don't really have legs to stand on in their defense. Is the new Mario anything for people to really get excited about? No, it's pretty much the same old, same old. Ho hum.
The console doesn't appeal to hardcore gamers (the twitch/skill based players). It doesn't appeal to casual gamers. It doesn't appeal to dudebro gamers. It doesn't appeal to niche gamers. It doesn't appeal to the soccer moms or the 'faddists.' No one cares. The numbers, for now, prove it.
This is independent examination of the reasons why. Reasons don't soften the reality we're seeing with the WiiU-it is presently (although hopefully not permanently) irrelevant except in that we are discussing its irrelevance as a harbinger of things to come.
Whereas the PS4 and 720 could be equally bland in terms of their launches, they come with pre-installed indentities. The marketing strategies, in this present day, support that.
But the consumer base for the WiiU isn't preinstalled. They're largely 'faddists' who now have iPad and Android tablets to screw around with. WiiU tried to integrate this funcationality in to the console's core experience because Nintendo at least had the foresight to acknowledge:
A.) Their bread and butter last generation was historically fickle
B.) They needed to try and reach out to those people as well as dedicated gamers.
The result? The WiiU, a console that doesn't do any of those things so much better than the PS3, Xbox or iPad that people will abandon them for it.
Lack of identity is killing this thing right now. I stress that: right now. I am not saying that it can't come back. But right now, it's limping badly.
By the time PS4 and 720 come out, will that change? Will the devs abandon the 'surest' money they can make by ditcing those built in identities and their potential? In this day and age, in this market, I don't believe they will.
That's why I am staying away from the Wii U unless it somehow develops it's own identity which I don't really see happening.
The Wii sold quite well, but 6 years after I bought it, I may have put in less than 80 hours worth of total time. It was built around a gimmick, and never really developed beyond that. For something that sold as well as it did, it's amazing how little it had to offer in terms of software. Outside of a few first party titles and a few third party titles, the entire library is bland. The Wii U is less of a real step forward and just an evolution of what already existed which I think is why it has the identity crisis that it does. It simply cannot appeal to any potential segment.
While the next Xbox/PS4 has their guaranteed segment of gamers, I wonder how long before the whole fad of gaming for the casual gamers wears off. I have a hard time believing that group will want to shell out another $400-$500 just to buy the same installments again. They probably will, but I'd like to see them skip the consoles because at least it would force the developers to have to go back to the drawing boards to actually develop new things instead of brand extensions. Everyone is afraid to rock the boat and would rather continue to try and do proven IP's just to juice the bottom line.
that's it right there.
I am not going to hate on dudebros themselves, because like everyone else...they are what they are.
They are Sony's and Microsoft's equivalent of Nintendo's faddists of the last generation.
The difference is that dudebros have an ignorant alpha male complex and the psychology of that serves the marketing strategies of Madden and Call of Duty. Faddists are too easily distracted to maintain the intensity that dudebros have, so their trailoff is far more considerable.
I hate on them to a certain point. Certainly it's not their fault they are a lowest common denominator of the gaming population, but I imagine were it not for them, this generation could have been far better. It started out great for me anyway, but is going out on a rather sour note which could have been avoided. It seemed like right around 2009/2010 that the overall feel of the generation shifted into something that's hard to get excited over. Of course the game companies are interested in making money, so they'll do whatever they need to in order to do that. Call of Duty and Madden is what sells. Everything else is a risk.
I'd be happy if games got away from all the bloated excess, myself. The best selling games aren't quaint or quirky anymore. I'd much rather see games like Ni No Kuni and No More Heroes do well, and games like Call of Duty fall to the wayside.
As would I. I was in Best Buy at lunch, and it was incredible looking at all of the games to see how bland the overall selection is. It's a departure from what the game selection was back in 2007. Call of Duty is a weird series as I loved it going back to the original PC game. I started losing interest with Modern Warfare 2 because the games became dumbed down, and lost a lot of the touch the first few installments had. I remember when Veteran difficulty was truly a challenge. Call of Duty 2 was brutal on Veteran...fast forward to Black Ops 2, and it was nothing more than a dull affair that offered little real challenge. Of course I suppose the whole WW2 setting won't appeal to a large enough segment of the gaming population as it's "old".