Prefering sharp, pixel perfect art doesn't make me or anyone else an elitist. If you have the money and/or cleverness (scouting out a good bargin on xrgb, restoring a hooptie cab) then RGB gaming is the way to go for sprite art. GamesX has a great RGB primer. I mean, some folks don't mind looking at reproduced posters of oil paintings. (Flat texture, not as sharp, weaker color values) I prefer to make the effort to get to the museum to see originals in their sharp original glory. Don't want to take the time or efforts to go RGB to see games as they were visualised by the creators? Fine. Suit yourself. I'm not an elitist for making the effort tho. In a genre like STGs especially i want the sharpest, clearest, PIXEL PERFECT rev possible. I mean you have little dots rushing at your collection of dots trying to kill you. Doing without scanlines and being ok with a blurry display in such a situation is beyond me. Data sent to CRT (and a select few LCDs) via RGB pipes also means NO LAG. In fighters as well as STGs this matters to me. Am i elitist? Nope. Just picky. Back on topic- i'm really looking forward to MMP on 360...this game deserves a wider audience.