Not sure if it counts as a specific generation, but I hated all that Spectrum, Amstrad, Atari and Commodore "Home Computer" shit we put up with in the UK in the early 80's.
They were, for us, the machines that superseded the whole 2600/Colecovision/Intellivision phase, prior to the NES & SMS taking proper hold.
I had a 2600 growing up and then "advanced" to a Commodore 64 with cassette tapes. Piece of shit btw.
Then the whole Amiga 500 & Atari ST era kicked in shortly afterwards. Now, to be fair, the A500 DID blow me away at the time, being able to play stuff like IK+, NARC, Ninja Gaiden Arcade etc at home, with those graphics PRE MD & SNES era... was impressive.
But my beef isn't with the Amiga etc. That was alright.
That pre-16 bit (i.e. the 8-bit) home computer period was utter shite. Not too bad NOW with the modern upgrades such as the use of flash cards etc, but if we appreciate it at the time it occurred, it was horrible. SMS, NES then MD & SNES couldn't get here soon enough for me. I never looked back after that. Ever.
As for 8-bit home computers I recall having an Atari 130XE and my memories of it are somewhat better - I found it pretty much ok for its time. Granted, graphics and sound where somewhat primitive but the games library was pretty decent – River Raid, Donkey Kong, Missile Command, Centipede, Preliminary Monty, Miner 2049, Kickstart various sports games (mainly tennis and basketball games, however don’t remember the actual titles) + many others. The main outright con for me was the long loading times and general uncertainty that after waiting a game would actually load correctly – the joy of using cassette tapes (a disk drive was available AFAIR costs were on the prohibitive side).
But yeah, the jump form 8-bit home computers to the NES /SMS was pretty profound both in terms of graphics but even more so in terms of quality of gameplay, complexity, story line etc. Obviously 16-bit systems took things to yet another level.