...but still kept at it with the advertisements.
There's another theory I just happen to be a devotee of...
...... Every retro video game store I find, I ask if they have any neo geo games. Only 1 in Salem mass knew what a neo geo was, and actually had a few AES games........
I would imagine the units produced and units sold are the exact same number. It's not like the Atari Jaguar where you can still find NOS units available.It would be neat to know the costs of the parts in an AES console when it was released, and do some fuzzy math on units sold vs units produced.
SNKs demise was mostly caused by the end of the arcade era of video games. The company was basically run like shit tho
I would imagine the units produced and units sold are the exact same number. It's not like the Atari Jaguar where you can still find NOS units available.
Keep fighting the good fight, claudia. I'm sure you will fit in here one day.
.penetration
AES wasnt a flop, it is and always has been a niche product. SNK intended it to be rental product in luxury hotels, and people demanded to buy it despite the high cost of the hardware and games. The AES was never met to compete directly with SNES and genesis, hence why AES games were ported there. It was a technologically uncompromised product for those that could afford it. Although if it wasnt for the MVS the AES never would have lasted as long as it did.
SNKs demise was mostly caused by the end of the arcade era of video games. The company was basically run like shit tho
I think the aes was cool, but wasn't the smartest choice to make them successful.
I don't think it's a flop, as said it started as a niche and found an unexpected success that brought to the decision of launching it to the consumer market.
I suppose that despite low numbers, the AES project had no so much costs.
Just the hw revision and the manifacture to adapt the different boards from MVS to AES.