- Joined
- Nov 7, 2001
- Posts
- 7,207
Oooooohh the plot thickens....
Oooooohh the plot thickens....
Mahou Juku would be cool to see it in motion. Same for off-screen footage of Mystic Wand. For me, either Last Odyssey or The Warlocks of Fate.As for me, I would be more interested in Q.P. - which was 99% complete (according to NEO·GEO FREAK game development progress chart) and sported an amazing artwork. :-)
Yet another 100% complete game was Magic Master (Mahou Juku), which was actually advertised on the GAME MACHINE aracde amusement Japanese trade business mag, just like (or more correctly just a little less than) GhostLop.
And come to think of it, where's my 20YEARS member badge? :-)
So many reasons everyone wants to play a bit of this games before the world ends.Mahou Juku would be cool to see it in motion. Same for off-screen footage of Mystic Wand. For me, either Last Odyssey or The Warlocks of Fate.
Don't remind me of it X(So many reasons everyone wants to play a bit of this games before the world ends.
If you mean SNK vs Capcom 2 then that would be massive. I’m skeptical until I see it of course…I"ve been out of the loop from the Neo Geo scene for about a month ago but apparently, a user on Twitter under the nickname 2021Kduck found several NGPC protos, including a never announced and never before seen SVC 2 proto.
That's the reason why i've included the links to his Tweets. I really hope he managed to somehow snag Magician Lord 2...If you mean SNK vs Capcom 2 then that would be massive. I’m skeptical until I see it of course…
I'm curious what Necrosofty is saying there. For those who don't remember, he was the one who helped rediscover SSV Perfect.
When it's about prototypes/prototyping it's all about obtaining early feedback on requirements by providing a model of the expected product before actually building it. They allow stakeholders to experiment with a model of the final product rather than being limited to discussing abstract representation of their requirements. They support the concept of elaboration in iterative cycle of mock-up creation (where you can see if the software is well developed or not), user experimentation, feedback generation (if they like the game or not), and revision.On topic, but away from the current strand of conversation - I'm not into protos at all, but I am curious as to whether there's more information out there on Sunsoft's cancelled Pair Pair Wars? I've seen a few arcade flyers for the game go on sale recently, and just wondered what happened to this release, it seemed pretty well developed, and Sunsoft was active with Neo Geo at the time.
It makes a lot of sense as to why they began planning a shooter for the Neo Geo, given that they had knowledge of the Motorola 68000 CPU, as almost all of their arcade titles since Flying Shark used it.A Toaplan shooter on neogeo hardware would have made me explode into a cloud of glitter and gold dust
Hey here's an idea, how about stop posting to actually play the games you obsess over autismo. Or, dare I say it, own any Neo hardware whatsoever.I just found this cute image online on purpose.
Billy Pitt here said safeguard: http://www.neogeoprotos.com/games/warlocks.htmI see no reason to think that Warlocks cart is real. The owner has been asked many times to show it running and they refuse. I mean, I could put a label like that on an AES cart and be in the same position as the owner of Mandrake.
I've known Billy for a long time, if he says it's safeguarded then it's safeguarded. I can't see why he'd lie and ruin his reputation. When it comes to archiving and preserving prototypes, a persons reputation is their lifeblood.Billy Pitt here said safeguard: http://www.neogeoprotos.com/games/warlocks.htm
Maybe is fooling us? No.
fucking lol if you assholes didn't take yourselves this seriously this would have been casually dumped and shared a decade agoWhen it comes to archiving and preserving prototypes, a persons reputation is their lifeblood.