<font face="Verdana, Arial" size="2">Originally posted by Rain:
Nah, i just hate the ratio system. When ever i play it, i just play in Point Match Mode... in terms of balance any 1 point character can take out a 3 pointer anyway.. and the 4 pointers aren't that great... Akuma's more dangerous in Alpha 3 with his insane juggles than he is in this game....
<font face="Verdana, Arial" size="2">Originally posted by Rain:
Ever wonder if the whole point of CvS pro is to see if the Ratio system works? Think about it: If Capcom tweak it enough so no-one has any complaints at all about the balance, prioritys etc. They might use it again in CvS2, If they get a load of negative comments like last time, they may scrap Ratios all together, and make it like any other fighting game.
<font face="Verdana, Arial" size="2">Originally posted by Rain:
Yeah, i heard about the Balrog thing... though if you take away his jab-straight punch combo's (As i have heard) he's gonna be a lot weaker. oh, and Dan and Joe are Ratio 4's!??! how did they figure that one out?
<font face="Verdana, Arial" size="2">Originally posted by Rain:
Yeah, i heard about the Balrog thing... though if you take away his jab-straight punch combo's (As i have heard) he's gonna be a lot weaker. oh, and Dan and Joe are Ratio 4's!??! how did they figure that one out?
<font face="Verdana, Arial" size="2">Originally posted by Rain:
Man, I hate that! Both of them are gonna be screwed! Dan will be made into even more of a taunt character with a new Super Taunt (Woohoo) while Joe will possibly have about 3 moves...still, i hope that at least Ryo and Dan will have a proper special intro... that would be cool.....