Hello there folks!
Well, since nobody else seems to have posted any impressions yet I`ll take it upon myself to post some small impressions after purchasing the game on Wednesday (fortunately the local game shop recieved copies on Wednesday afternoon drool_2 !) And so, here are my small impressions buttrock !
Upon first booting up, the intro to the game is the one from the arcade. That`s okay because I like the intro to the arcade version, but I can`t help thinking it would have been nice if Playmore could have done an animated intro like for DC KOF98 . Ending to the game also seems to be the same as the arcade ( a good/bad thing I guess!)
The music is.....quiet . I found myself having to turn the volume up a few notches as the sound level for the music seems to be low compared to the sound effects and the voices. By the way, the voices are nice and clear and it`s good to actually be able to hear what the KOF folks are saying now (even though I realise this isn`t vital.) What was also disappointing was that there`s no arranged track for the game. I was looking forward to hearing arranged themems and I think this would have helped to add energy to the matches. At first I was saddened about the music, but after a while I realise it`s not so bad (even though it sounds Megadrive style) and is bareable.
I don`t really have to say so much about the graphics as they are as the arcade. Folks who are reading this will therefore know what to expect on a graphical level for this instalment wink .
For options, There`s team and single play, versus and survival, plus a time attack which has you beating a set number of opponents in a given time. There are 40 of these mini-time attacks to complete, and as you finish one you open the next, with the nuber of opponents increasing and the time reducing. Let me asssure you, the last time attack is a little difficult wink ! However, as a reward for completing 20 sections of the time attack I aqcuired Kusanagi (yes, you have to gain him in the DC version!) and for all 40 sections of the time attack I gained King. I haven`t figured out how to get Shingo and Rugal yet, but I imagine you will recieve them when you finish team and single survival (but that is only a guess!) KIing is really good in BC mode and is a pleasing character to use (hidden MAX is Surprise Rose super from KOF2K1.)
There`s also a gallery akin to KOF2K1 were I imagine you`ll unlock pictures as you complete the game with the relevant teams (I have yet to acquire any of these yet, so.....)
Well, that`s about it for now. I`ll post more on the game as I play it (and if no one on this board beats me to it !)
Thanks for taking your time to read these impressions!
Laters!
Well, since nobody else seems to have posted any impressions yet I`ll take it upon myself to post some small impressions after purchasing the game on Wednesday (fortunately the local game shop recieved copies on Wednesday afternoon drool_2 !) And so, here are my small impressions buttrock !
Upon first booting up, the intro to the game is the one from the arcade. That`s okay because I like the intro to the arcade version, but I can`t help thinking it would have been nice if Playmore could have done an animated intro like for DC KOF98 . Ending to the game also seems to be the same as the arcade ( a good/bad thing I guess!)
The music is.....quiet . I found myself having to turn the volume up a few notches as the sound level for the music seems to be low compared to the sound effects and the voices. By the way, the voices are nice and clear and it`s good to actually be able to hear what the KOF folks are saying now (even though I realise this isn`t vital.) What was also disappointing was that there`s no arranged track for the game. I was looking forward to hearing arranged themems and I think this would have helped to add energy to the matches. At first I was saddened about the music, but after a while I realise it`s not so bad (even though it sounds Megadrive style) and is bareable.
I don`t really have to say so much about the graphics as they are as the arcade. Folks who are reading this will therefore know what to expect on a graphical level for this instalment wink .
For options, There`s team and single play, versus and survival, plus a time attack which has you beating a set number of opponents in a given time. There are 40 of these mini-time attacks to complete, and as you finish one you open the next, with the nuber of opponents increasing and the time reducing. Let me asssure you, the last time attack is a little difficult wink ! However, as a reward for completing 20 sections of the time attack I aqcuired Kusanagi (yes, you have to gain him in the DC version!) and for all 40 sections of the time attack I gained King. I haven`t figured out how to get Shingo and Rugal yet, but I imagine you will recieve them when you finish team and single survival (but that is only a guess!) KIing is really good in BC mode and is a pleasing character to use (hidden MAX is Surprise Rose super from KOF2K1.)
There`s also a gallery akin to KOF2K1 were I imagine you`ll unlock pictures as you complete the game with the relevant teams (I have yet to acquire any of these yet, so.....)
Well, that`s about it for now. I`ll post more on the game as I play it (and if no one on this board beats me to it !)
Thanks for taking your time to read these impressions!
Laters!