IMO, these facts make IV not fit to lick III`s toes
-cd combos
-abc & bcd retard moves
-fat looking charas with a horrible color palette
-overall slow feeling to the game (some moves seem to take ages to pull off, like ukyo`s standing C)
-removed special moves (ukyos b, f + A fuck!)
-no airblock, which results in some matches (vs. cpu) to become stupid counter hit/uppercut fests
-the time limit, not that it would be so hard to beat it, but as a concept it`s just lame.
-unified DM moves
These combined, amount to the fact that, it`s basically a raped version of III, take for example, Amakusa (one of my faves in III) and consider the way how differently he plays in IV, atleast ruins it for me. The stupid range of his standing C, etc
Finally, another thing, the strange feeling that when you kick your enemy, It doesn`t amount to anything, like Hanzo`s jumping d. In III it smacked the opponent properly,making him/her go into the "hit recieved" animation, but in IV the kicks just "glance" from them, making kicking virtually worthless, also airblock removal affects my hanzo playing quite severely
I know this isn`t very thorough, and as a gamer (lamer) I am quite the casual one, but I guess the real ss experts, like wasabi and yeldellGW have been there, done that and bought the t-shirt.
0var and out.