Why do they keep putting shooters on the 360?
Just like Raiden 3, this game was developed by Moss, not Seibu Kaihatsu. I'm not expecting much.
This may or may not be the real reason, but I read an article a few months back about how the 360 is the hardcore gamers' system in Japan, and shmups are games targeted at hardcore gamers.
I'm sure it also has to do with ease of development, publishing costs, etc.