If you were to add up the sum of this game's parts, so far it should sound about average. Fortunately, Rage of the Dragons does have one thing going for it that makes the difference between pretty much all good and bad fighters, and that is good controls. It succeeds where games such as Martial Champions (one of many fighter clones to overlook this most important feature) have failed by making attacks feel accurate and flow together perfectly. Essentially, by making the controls feel proper, Evoga seems to have saved an otherwise average game.<hr></blockquote>
I think the control is the most important key of a fightng game!
If a game has a really good control than this game can only be good! Since rage got good graphisms overall than this game is probably one of the best on the neo!
Of course I hae to test it first before spaculating about its value but think the testator from eventgaming got stange priority to evaluate a fighting game...
Anyway I thing this game is great!