shinsurfer
n00b
- Joined
- Aug 8, 2003
- Posts
- 6
<a href="http://forums.gaming-age.com/showthread.php?s=2e81764336c3841651ee5f808688ad95&threadid=50172" target="_blank">http://forums.gaming-age.com/showthread.php?s=2e81764336c3841651ee5f808688ad95&threadid=50172</a>
Unlike systems from Nintendo and Sony, XGS developers face no legal or financial restrictions with XGameStation. There's no official license, no royalties to pay, and no guidelines to follow. Users are free to let their imaginations and ambitions run wild, which is what the system's designer, LaMothe, is working to provide - the freedom for the individual to once again call the shots.?
This is indeed a drastic departure from the usual license hell in the console games industry. The XGameStation is 16-bit video game console, and games are played off custom cartridges that you burn yourself.
The XGameStation kit comes with the XGameStation console itself, an eBook on CD that starts from the basics digital engineering and takes you all the way through building your own video game system and writing games for it. The system comes pre-assembled, but you get all the plans and documentation necessary to build your own if you want. Additionally, you get all the software and tools necessary to develop for it.
There are a lot of expansion MODs planned right now like the Xbox controller interface or the CompactFlash card reader module. At the moment it?s not possible to order an XGameStation, but pre-orders will begin soon.
official site
<a href="http://www.xgamestation.com/index.php" target="_blank">http://www.xgamestation.com/index.php</a>
The XGameStation has an estimated street price of $99, which includes the XGameStation, the eBook, all necessary power supplies and cables, one blank cartridge, and the complete SDK (software development kit supporting C, assembly language and our own XGameStation BASIC)."
"The processing power of the XGameStation is approximately 10x that of the Super Nintendo (SNES),and it's graphical capabilities are approximately 50-200% more advanced than the SNES. [Hehe, which would still make it ALOT more powerful than NeoGeo] Moreover, the graphics subsystem was specifically designed to draw upon the best parts of the Atari 800, Apple II, Super Nintendo, and Commodore 64, the systems that drove the computer and video game revolutions"
Unlike systems from Nintendo and Sony, XGS developers face no legal or financial restrictions with XGameStation. There's no official license, no royalties to pay, and no guidelines to follow. Users are free to let their imaginations and ambitions run wild, which is what the system's designer, LaMothe, is working to provide - the freedom for the individual to once again call the shots.?
This is indeed a drastic departure from the usual license hell in the console games industry. The XGameStation is 16-bit video game console, and games are played off custom cartridges that you burn yourself.
The XGameStation kit comes with the XGameStation console itself, an eBook on CD that starts from the basics digital engineering and takes you all the way through building your own video game system and writing games for it. The system comes pre-assembled, but you get all the plans and documentation necessary to build your own if you want. Additionally, you get all the software and tools necessary to develop for it.
There are a lot of expansion MODs planned right now like the Xbox controller interface or the CompactFlash card reader module. At the moment it?s not possible to order an XGameStation, but pre-orders will begin soon.
official site
<a href="http://www.xgamestation.com/index.php" target="_blank">http://www.xgamestation.com/index.php</a>
The XGameStation has an estimated street price of $99, which includes the XGameStation, the eBook, all necessary power supplies and cables, one blank cartridge, and the complete SDK (software development kit supporting C, assembly language and our own XGameStation BASIC)."
"The processing power of the XGameStation is approximately 10x that of the Super Nintendo (SNES),and it's graphical capabilities are approximately 50-200% more advanced than the SNES. [Hehe, which would still make it ALOT more powerful than NeoGeo] Moreover, the graphics subsystem was specifically designed to draw upon the best parts of the Atari 800, Apple II, Super Nintendo, and Commodore 64, the systems that drove the computer and video game revolutions"